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Basically, you've seen city17, well city18 is right next door, however it's still in the process of being taken over by the combine. Unlike 17, it's the humans that have the upperhand, im not quite sure weather I want to go the route of opposing forces yet and make you play from the combine's pov, or if I should actually put my modelling skills to some use and make a new character for you to control. I plan to make the mod similar to the feel of the hl2 city17/canals/sewers look and feel, but hopefully with it's own twist. The mod will primarily be in the city, but i probably will venture into making some scenery based maps (aka, outskirts or something). Ideas are still jumbling, if you have any ideas to help me along, drop me an email with them. A probable idea: Game opens with you getting shipped in, you check in w/ the checkpoint and go on into the main base, this is City18, the next target on the combine's hitlist, but it's the civs that have the...

Report RSS IRC + SDK

So yeah, ive decided to open up an irc channel for people to idle/chat in. #City18@gamesurge.net Also, The full SDK is out now, I played around with a couple things and am still frustrated because it still lacks scripting documenation as well as scene building. Oh well, I suppose I should get the

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So yeah, ive decided to open up an irc channel for people to idle/chat in. #City18@gamesurge.net

Also, The full SDK is out now, I played around with a couple things and am still frustrated because it still lacks scripting documenation as well as scene building.

Oh well, I suppose I should get the basic structure done first. So when I get some free time in the next while I will post some new pics for you all.

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