Chaos can perhaps be referred to as 'a mod for those who like the game they bought'. In other words, we make no attempt at a 'total conversion', something that takes possibly the greatest FPS game yet, and turns it into something completely different. That is not our vision. What we have attempted to do (as always) is to expand the game, bring some nice variety to your play, but to do it in a way where (hopefully) it won't be so easy to tell where UT2004 ends, and Chaos begins. Our goal is to make the game bigger, deeper, and maybe even a little bit better, all the while appearing as if it came with the original game - right out of the box. And in doing so, Chaos brings an entirely new feel to the game of UT2004, but does it without removing anything from the original game. Each and every weapon, item, and feature included in this version, covering everything from custom startup menus, to complete game types, to custom quit messages, has been (and always will be)...

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R.Flagg has updated the ChaosUT web site with some info on the latest internal release and a few pictures. So if you'd like to take a look at ChaosUT2:Evolution and read about the things that have been put into IR6, head over to

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R.Flagg has updated the ChaosUT web site with some info on the latest internal release and a few pictures. So if you'd like to take a look at ChaosUT2:Evolution and read about the things that have been put into IR6, head over to Dynamic4.gamespy.com

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