Chaos Mode v0.0.1
Full VersionFirst alpha release of the mod. Please report any bug.
An humble mod to add more randomization in the standard game Amnesia: The Bunker
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This mod is absolutely grand, but please don't add a "hunger/thirst" system. That just sounds like senseless micromanagement that doesn't add any fun to the game.
Like the comment below me, I also had the generator valve spawn in an area where I couldn't reach, softlocking me, as the generator valve shattered.
Edit: Also, I couldn't collect the two gas grenades in Delisle's locker once opened. The game still treats the grenades as if they're behind a closed locker. The AI for the stalker in the Roman Tunnels is a bit strange, as it'll keep entering and exiting a hole over and over.
I suggest to anyone reading this to drain the area before the Roman Tunnels, as well as opening the prison doors as soon as humanly possible to avoid a softlock, if any of that is possible.
Edit: These issues are minor, but the custom notes have some grammar and spelling mistakes, so someone should proofread those. And the officer code gets scribbled out when used for the first time, which might confuse some players, since you can use it multiple times.
Unfortunately, it is pretty easy to get softlocked if the generator valve spawns in either the ruins or the prison since both require you to have had power in order to get to those areas in the first place.
Just had a playthrough where I had the valve spawn in the prison, went back to get the generator going only to find that the valve that was already there had its event trigger already kick off and it was shattered on the floor.
I hadn't turned on the generator at all, so I couldn't open the prison or get to the final piece in the ruins, which was for me the detonator handle.
The best mod ive played so far. THIS is how Amnesia the Bunker should be experienced.
Not work. The game start from the beginning in the trenches.