CERBERUS is a fast paced first person shooter with conventional weapons. The concept is based on a Special Forces team fighting against an armed streetgang/terrorist rival. There will be two gametypes in the first beta. Round based Team deathmatch and an objective based gametype. It is my intention to have real time damage to the player models and physics in the maps. The objective gametype will have vehicles, stationary weapons and destructable environments.
still tweaking normals and textures
This is ingame by the way
looks awesome.
sorry but...
i think all the models of humans in this mod look plastic