Centralia is a first-person horror-puzzle game. Our focus is on the artistic side of the game so we have aimed to leave almost none of Valve’s original textures or models in our game. We'll also be adding lots of custom sounds. Some small changes will be made to the source code of the engine but this will remain largely unchanged owing to its complexity. Jim Fletcher is a curious, young, local journalist looking to make a name for himself by landing an exciting story on the ever-burning Centralia. He will travel from his town to Centralia, where a coal mine fire has been burning for half a century. The town has been abandoned for decades, leaving the eerie shell of a community behind. What will Jim uncover on his quest to make that all important good story? Developed by Andrew Furniss & Oliver Davies.
Apologies for the recent silence. We have taken some downtime since university to give ourselves some breathing space. Things are stirring in the Centralia camp though!
Posted by andy4729 on Aug 31st, 2012
Hello there supporters.
We realise it's been a long time since any news or word has come from us and we would like to reassure you that we are still here. We have simply taken a bit of downtime since finishing at university but things are stirring and we have been thinking hard about the future of Centralia and where Jim's adventure will take him next.
We would also like to thank everyone for all their comments and feedback, positive and negative. We are aware of the bugs and issues that persist in Part 1. Any future work will be tested and fine tuned to a much better level as we will not have the strict and stressful university deadline looming over our heads.
So anyway, Centralia is most certainly still alive and we will keep you all posted on any future work and developments.
In the meantime, how about giving Centralia Part 1 a thumbs up Steam's new Greenlight scheme to help us out and get Centralia rolling into the future?
Thanks again guys,