A Quantity Expansion MOD for Command & Conquer 3: Tiberium Wars. With Sub-Factions and more! WORK IN PROGRESS (NO BETA OR FULL VERSION IS RELEASED!)
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Steel Talons - Wolverine Guarding
its still the original ?
Nope its brand new one but still has the kane's wrath design.
Read the Birth Of Our Unit here: Forums.cncsociety.com
This is a bit too big... But it´s very nice!
I think it is most definitely an improvement, but you didn't fix the biggest problem with the KW Wolverine: its legs. They're impossibly skinny, and the hinged design of the things simply wouldn't work under real-world physics.
This is an example of the physics you talk about:
Youtube.com
Yes it is, but the mechanics demonstrated by that video only help to prove my point. The BigDog's legs are powered by hydraulic cylinders which operate much like actual organic muscle: they contract along a strictly linear path, pulling the robot's leg with them.
By contrast, the legs of the Titan and Wolverine in KW apparently operate by magic. Observe the Wolverine's motions in this video: Youtube.com
The only way for this leg design to operate as demonstrated is for each joint to have its own motor, but there is no evidence this is the case. Even if it were, it would mean the legs are being both supported and lifted by sheer torque, which is absolute BS.
awesome