To give you an foretaste of the real Mod I will release a Demo for C&C Generals Zero Hour. Current features of the Demo: - Construction Yard building style - 4 kinds of bases (Fortress, Normal Base, Outpost, No/Mobile Base) - 4 Subgametypes (Skirmish Classic, Skirmish TPoHW, Infantry War, World Power) - 4 Main gametypes (Skirmish, AOD, Navy War, Headhunter) - 2 Factions (USA and DetoNato) - Lots of new maps. Currently more than 20. - And some TOP SECRET stuff ;) I hope you will like it!
Finally the latest update for The Power of Hightech Warfare is done. But there is bad news I have to tell you with this update... Well, first of all I will start with the good news...
Posted by DetoNato on Jul 18th, 2009 digg this super bookmark
Finally the latest update for The Power of Hightech Warfare is done. But there is bad news I have to tell you with this update... Well, first of all I will start with the good news:
Since I announced that we were continuing our work we've changed a lot, and have especially optimized the gameplay. Below you can find a list of the major changes, compared to Version 0.8.0:
Please note that the installer may pause for a few seconds or minutes, but it will continue the installation. So don't worry. ;)
Screenshots (click to view in full size):
<< THIS >> will may help you to set the game modes.
And a small extra for your:
Wallpaper 1 1024x768
Wallpaper 2 1024x768
Wallpaper 3 1024x768
Wallpaper 4 1024x768
Wallpaper 5 1024x768
Please note: I only take credits for positioning the model!
And now to the bad news I announced above. This is the last version of TPoHW for Zero Hour, since we want to close this chapter once and for all to focus on more important things for which we otherwise have not had enough time. We fixed the most important bugs and some balancing stuff as well: we optimized the gameplay and added most of the button images. So we hope that you still have some fun with this last version of the mod. A big thanks goes to team and to everyone who supported this project as well! Also I have to thank all the fans of this mod! It was a long, exciting and quite a bit stressful time. With this I'm saying good bye to the Generals / Zero Hour Modding-Community.
Regards,
Your TPoHW-Team
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I don't know what this is, and I certainly won't play it, but holy christ that is a long name for a game.
No it isn't.
"The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king" is probably the longest i've seen...
And we have a top secret developement team that is still creating a TPoHW version for the addon of BFME2. So the secret project name is "The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king: The Power of Hightech Warfare: The taste of total overkill supreme destruction"... :P
I actually thought you abandoned ZH a long time ago.
I will definately download and play this, even though normally I don't play ZH anymore....
Oh bog off treat, TPOHW is an awesome mod for ZH and C&C3.
I never thought this would actually come true :D
my zero hour crashes evetytime i try to run it with your mod??
You need Patch 1.04 and make shure that you have no old mod (also no old version of TPoHW) installed in your ZH main folder(s).
I had do so, but still crash. If work, the game play menu always out of the menu bar. I can't click it. Beside that Satania faction not available when game stated. Any suggest?
why do all great mods always go to the expansions?