To give you an foretaste of the real Mod I will release a Demo for C&C Generals Zero Hour. Current features of the Demo: - Construction Yard building style - 4 kinds of bases (Fortress, Normal Base, Outpost, No/Mobile Base) - 4 Subgametypes (Skirmish Classic, Skirmish TPoHW, Infantry War, World Power) - 4 Main gametypes (Skirmish, AOD, Navy War, Headhunter) - 2 Factions (USA and DetoNato) - Lots of new maps. Currently more than 20. - And some TOP SECRET stuff ;) I hope you will like it!

Report article Demo Release (FINAL): Version 0.9.0

Finally the latest update for The Power of Hightech Warfare is done. But there is bad news I have to tell you with this update... Well, first of all I will start with the good news...

Posted by DetoNato on Jul 18th, 2009 digg this super bookmark


Finally the latest update for The Power of Hightech Warfare is done. But there is bad news I have to tell you with this update... Well, first of all I will start with the good news:

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Demo Version 0.9.0 (OPEN BETA FINAL)

Since I announced that we were continuing our work we've changed a lot, and have especially optimized the gameplay. Below you can find a list of the major changes, compared to Version 0.8.0:

  • The construction yard build system is now removed for better performance (you are building with dozers / workers / drones again).
  • Many major bugs are now fixed that caused crashes.
  • Navy War game mode is optimized.
  • Headhunter game mode is optimized.
  • Bugs in the outpost mode are now fixed. This base mode is optimized as well.
  • The USA now has a counterpart unit to the Heavy Gunner on the Pandora Forces side: the American Overlord can be upgraded with an Avenger-, Paladin tank- or Tomahawk turret and has a Point Defense laser.
  • New commanding unit for the Pandora Forces (the old one has been replaced).
  • Commanding units for the No-Base mode.
  • Many new icons.
  • You don't need to place units in the Headhunter and No-Base modes now. Instead the ordered units are automatically delivered within a specific range. This feature speeds up the gameplay and the operation will be much easier without the building range.
  • Instead of the hero Sattania you now have the female robot Allen on the Pandoras side.
  • Ore Transformer added.
  • The test faction from v0.8.0 - which shouldn't be in the game - is now removed.
  • New EVA voices for the Pandoras.
  • New transformation sound for the Siege Tank.
  • Hunter takeoff sound and effects added.
  • Wormhole general ability has been reworked.

Please note that the installer may pause for a few seconds or minutes, but it will continue the installation. So don't worry. ;)

Screenshots (click to view in full size):

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<< THIS >> will may help you to set the game modes.

And a small extra for your:
Wallpaper 1 1024x768
Wallpaper 2 1024x768
Wallpaper 3 1024x768
Wallpaper 4 1024x768
Wallpaper 5 1024x768

Please note: I only take credits for positioning the model!

And now to the bad news I announced above. This is the last version of TPoHW for Zero Hour, since we want to close this chapter once and for all to focus on more important things for which we otherwise have not had enough time. We fixed the most important bugs and some balancing stuff as well: we optimized the gameplay and added most of the button images. So we hope that you still have some fun with this last version of the mod. A big thanks goes to team and to everyone who supported this project as well! Also I have to thank all the fans of this mod! It was a long, exciting and quite a bit stressful time. With this I'm saying good bye to the Generals / Zero Hour Modding-Community.

Regards,
Your TPoHW-Team

Comments
treat
treat Jul 19 2009, 2:12am says:

I don't know what this is, and I certainly won't play it, but holy christ that is a long name for a game.

-1 votes     reply to comment
Lucifer
Lucifer Jul 22 2009, 3:55pm replied:

No it isn't.

+1 vote     reply to comment
PeeWee_89
PeeWee_89 Jul 26 2009, 6:27pm replied:

"The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king" is probably the longest i've seen...

+1 vote     reply to comment
DetoNato
DetoNato Jul 27 2009, 4:02pm replied:

And we have a top secret developement team that is still creating a TPoHW version for the addon of BFME2. So the secret project name is "The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king: The Power of Hightech Warfare: The taste of total overkill supreme destruction"... :P

+1 vote     reply to comment
UnlimiteD
UnlimiteD Jul 19 2009, 5:37am says:

I actually thought you abandoned ZH a long time ago.
I will definately download and play this, even though normally I don't play ZH anymore....

+1 vote     reply to comment
inzane456
inzane456 Jul 19 2009, 7:39am says:

Oh bog off treat, TPOHW is an awesome mod for ZH and C&C3.
I never thought this would actually come true :D

+2 votes     reply to comment
lester2096
lester2096 Jul 20 2009, 1:07am says:

my zero hour crashes evetytime i try to run it with your mod??

+2 votes     reply to comment
DetoNato
DetoNato Jul 20 2009, 1:46am replied:

You need Patch 1.04 and make shure that you have no old mod (also no old version of TPoHW) installed in your ZH main folder(s).

+1 vote     reply to comment
duangsa
duangsa Jul 29 2009, 12:00pm replied:

I had do so, but still crash. If work, the game play menu always out of the menu bar. I can't click it. Beside that Satania faction not available when game stated. Any suggest?

+1 vote     reply to comment
The_man_4_the_job999
The_man_4_the_job999 Jul 21 2009, 3:17am says:

why do all great mods always go to the expansions?

+1 vote     reply to comment
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DetoNato
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Official Page
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Release Date
Released Sep 3, 2007
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