Desura note: this mod installation overwrites your original Tiberian Sun files! (You need to make a back-up of your game folder.) GDI, Nod, the Forgotten or CABAL. Who will triumph the endless war? This mod playes after the storyline of Firestorm. Command new units, conquer harder enemies. Will you save Earth or will you destroy it? It's your choice...

Report article RSS Feed Update for 1.9 useful?

We are working on the mod, but have a question about the small 1.9.1 update for you.

Posted by Astor on Mar 27th, 2013

We started working on this mod since last week again as you know. I could already fix some bugs, but to tell the truth...it's really hard work to fix this mod and I am not sure if it's worth.

Since we are planning to start with the mod from scratch, adding small things one by one again, I wanted to know if we should focus on an bigger update for 1.9, that would include balance changes etc. too, or a small fix which got only crash fixes and a few adjustments.

This is already done:

Crashfixes:

-No more crashing when picking up crates (Forgotten)

Bugfixing:

-Rocket Turret upgrade missing cameo added (GDI)
-Tiberium Core is now buildable (Forgotten)
-Trampler buildable (Forgotten)
-Tripod buildable (Forgotten)

Balance:

-Start Cash up to 34250
-AI decreased attack delays
-AI increased money bonus
-AI defense teams changed to max 1
-Complete unit cost overhaul (more details later)

Known issues:

-Game freezes sometimes after a unit explodes.
-Random freezes
-Random map generator crashes game
-Campaign not playable at all
-Missing buildup animation for Nod Pyramid (not sellable bug)
-Missing buildup animation for Nod Montauk (not sellable bug)

More fixes will be included, also we are going to change unit balance and cost, some units are way to expensive.

Also we would be grateful if people can give us feedback about balance and report bugs. With your help development can definitely be speeded up!

For short...do you need a bigger update for the current version, or should we focus on rebuilding the mod as soon as possible?

Post comment Comments
Valherran
Valherran Mar 28 2013, 1:28pm says:

Those changes you listed would be really nice to have, if you can especially fix those random freezes, I would like to have the update to fix that whenever you can release it. :-)

+2 votes     reply to comment
OrangeNero
OrangeNero Mar 28 2013, 1:59pm says:

-Game freezes sometimes after a unit explodes.

I experience the same in my mod. At least I think its that. Any clue what is causing this?

+1 vote     reply to comment
Astor
Astor Mar 28 2013, 2:02pm replied:

I have no plan, I am investigating it...

+1 vote     reply to comment
undermannen
undermannen Mar 28 2013, 6:34pm says:

I think rebuilding the mod from scratch would be the best idea. Would be a lot easier to balance out the sides.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C: Tiberian Sun Firestorm Icon
Platform
Windows
Contact
Send Message
Release Date
Released Nov 17, 2009
Mod Watch
Track this mod
News
Browse
News
Report Abuse
Report article
Related Mods
C&C Tiberian Sun Crystallized Doom (C&C: Tiberian Sun Firestorm)
C&C Tiberian Sun Crystallized Doom C&C: Tiberian Sun Firestorm - Single & Multiplayer Real Time Strategy
Related Games
C&C: Tiberian Sun Firestorm
C&C: Tiberian Sun Firestorm Single & Multiplayer Real Time Strategy
Related Groups
Wardust Development
Wardust Development Developer & Publisher with 5 members