I have been very busy with work, but I managed to get some stuff done.
I did the most disgusting thing with this mod. Sentry Drones are now somewhat useful after the machine gun upgrade. I am a bad person. (rate of fire is epic)
Update List:
All American Factions:
- New unit! UAV! Drone strikes, yeah! America!
- Buildable from the airfield, flies around like the buildable A10.
- Armed with two air-ground and AA missiles. Upgrades to four with Comanche Rocket Pods.
- Comanche Rocket Pods added to all airfields.
- UAV can be upgraded with Drone Armor.
- Detects stealth in a large radius.
- Is stealthed when not firing or taking damage.
Airforce General:
- Visual improvements to the buildable Spectre Gunship. Tilts when taking off and has some exhaust while flying (but not when gliding/circle its target.)
China Stuff:
- Main Battle Tanks are slightly faster to make them scarier.
- Flying Submarines have a death action like a Comanche or Helix. "SubmarineSlowDeathBehavior" haha... I'll see myself out.
GLA:
- Removed the whistle falling sound from the Skydiving Team.
- Decreased the damage of the GLA Bomber.
GLA Stealth:
- Commando Workers now benefit from the Rank 3 Infantry Training science.
*****Generals Challenge changes*****
Superweapon:
- I raged because I am bad. Added a delay until she builds Omega Aurora Bombers.
- Fixed Experimental Particle Cannon targeting.
- Added targeting for the Particle Cannons if you are playing Superweapon vs Superweapon.
- Added a Missile Platform in place of a Flak Bunker.
- Removed a couple of units that spawn on hard; mainly really close to your base.
- Moved the Chinook drop path inside the map so it's less scumbag.
- Moved the Particle Beams in the introduction further away from your CC.
- Upgrades are purchased.