Command & Conquer Red Alert History is a small mod that adds a few new units. The idea came about because I wondered what a few Red Alert units would look like and perform inside the Tiberium wars engine. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3; engine! The Mod will be updated by adding a few units at a time (typically around 10 items). The mod is a mixture of mostly EA & public models, as well as a few original models done by me. Check the forums & articles for detailed information and for in-depth discussion.

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Eva.ini error sounds in Defeated and victory (need exchange) (Games : C&C3: Tiberium Wars : Mods : C&C: Red Alert History : Forum : Bug reports : Eva.ini error sounds in Defeated and victory (need exchange)) Locked
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May 31 2021 Anchor

; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
PredefinedEvaEvent LocalPlayerDefeated
Priority = 80 ; This should be very high, we want this to always play next
TimeBetweenEventsMS = 0 ;0 seconds. Don't play more often than this
Expirati ;30 seconds. If Eva is busy, hold the event this long before giving up
CountAsJumpToLocation = No ; This is basically a global event

; List the sound each side should hear when this event occurs
SideSound
Side = GDI
Sound = ALeva_YouHaveLost
End
SideSound
Side = Nod
Sound = Seva_YouHaveLost
End
SideSound
Side = Alien
Sound = Aeva_YouHaveLost
End
End

; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
PredefinedEvaEvent LocalPlayerVictorious
Priority = 80 ; This should be very high, we want this to always play next
TimeBetweenEventsMS = 0 ;0 seconds. Don't play more often than this
Expirati ;30 seconds. If Eva is busy, hold the event this long before giving up
CountAsJumpToLocation = No ; This is basically a global event

; List the sound each side should hear when this event occurs
SideSound
Side = GDI
Sound = ALeva_EnemyDefeated
End
SideSound
Side = Nod
Sound = Seva_EnemyDefeated
End
SideSound
Side = Alien
Sound = Aeva_YouAreVictori
End
End

==========================

to fix this i use

Geva_ and Neva_

these for gdi and nod

ALeva_

for allied

Seva_

for soviet

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