[WARNING: Mod was released and is no longer supported by the developer.] 'SIGEN' is short for 'Speedy and Inoxtim GENerals', it's a co-op mod by me and a friend. (though I did.. ALL the coding, he's the idea guy) It adds a new faction to Zero Hour, with superior troops and basically works like an upgraded Boss general. (General Leang got NOTHING on us.) There's still work planned for a full campaign and slightly modified units, but that'll take a longer time. It's Skirmish only now.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS "Nuclear launch detected." (view original)
"Nuclear launch detected."
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Siege_Chopper
Siege_Chopper

Cool.

Reply Good karma Bad karma+1 vote
555555
555555

thnks

Reply Good karma Bad karma+1 vote
S9786
S9786

Can the MegaDozer build standard USA, GLA and China Command Centers?

Reply Good karma Bad karma+1 vote
SpeedyDVV Author
SpeedyDVV

Yes, and even all of the seperate Generals command centers.

Reply Good karma+1 vote
S9786
S9786

The second Nuke should be Tao's version

Reply Good karma Bad karma+1 vote
SpeedyDVV Author
SpeedyDVV

General Tao's version isn't different, to be honest?

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Having most of the blueprints stolen from General Leang, the SIGEN uses Chinese buildings, using reversed technology from both the USA and GLA to create special upgrades and train specific units.
---

Superweapons galore! While the actual fun doesn't start until the 3rd rank, players can enjoy the small taste of freedom that are the 1st promotion bonusses.

The first in row, the american dozer, is actually the 'MegaDozer', allowing you to build the command centers of EVERY general, including the boss.. and to make it feel less useless, it can also build all normal buildings. Just no defense.

The 2nd is the HyperWeapons switch. Buying this allows you to build special Superweapons. These hold no upgrades (except mines in the missile's case,) but are in fact better themselves. The Particle Cannon's origins lie in the mind of the SuperWeapon General, the SCUD Storm are the Demolition General's favorite, and the Nuclear Missile is built faster, and can be defended with it's mines.

The last is actually the sneaky one of the bunch. It keeps sneaking into the superweapons- the Air Force General's Carpet Bombing. It is, however, the only superweapon not in the menu at the right- to activate this cheap tactic, you MUST use the command center. (This one -WILL- be removed, AGAIN, in the future.)