Casus Belli is a realistic multiplayer mod for Crysis Wars that is inspired from the Battlefield 2 game. It takes place the context of a third world war. You embody a soldier in many different surroundings, from the Afghan deserts to Ukrainian cities. Although Casus Belli is a First Person Shooter game, it involves some Role Playing games concept that make it unique. A new background: - More than 250 new assets (buildings, vehicles, objects, etc.) - Tens of new maps - Music composed by a professional composer and played by a true professional orchestra Half-way between Battlefield and Modern Warfare 2: - Crysis nanosuit removed - Advance and Secure game mode - Classes (assault, medic, recon, sniper etc.) - Squads (spawn on the group leader) Modern Weapons: - More than 20 new modern weapons (ak74, m4, hk416, g36c, etc.) - 8 new vehicles (Abrams, T90, Hummer, etc.) Total Immersion: - Advanced body awareness - Objects can be used to stabilize weapons
Casus Belli is a mod developed by our creation facility, the "French touch studio". Its goal is to propose an alternative to actual BF-like games in a constant slow down, their sequels taking too long to come. It takes place in environments such as Russia, Middle-East and North America. If you love the wheat fields of Eastern Europe or large urban areas, then Casus Belli is made for you! In order to use the best tools of new 3d technologies, we have chosen to bring the project on the CryEngine2,
Posted by FTS|Supernovae on Feb 9th, 2009
What is Casus Belli?
Casus Belli is a mod developed by our creation facility, the "French touch studio". Its goal is to propose an alternative to actual BF-like games in a constant slow down, their sequels taking too long to come.
It takes place in environments such as Russia, Middle-East and North America. If you love the wheat fields of Eastern Europe or large urban areas, then Casus Belli is made for you! In order to use the best tools of new 3d technologies, we have chosen to bring the project on the CryEngine2, developed by Crytek.
For now, the mod is being developed for Crysis, and will soon migrate towards Crysis Wars.
What can you expect from the mod?
First of all: recover the feeling of Battlefield in a Crysis' multiplayer environment.
But we will not stop here and are planning to propose new functionalities, always in the gameplay spirit that made Battlefield's success.
Scheduled features are: large battles mixing infantry, land/sea vehicules, realistic and efficient weapons, fast and violent assaults, with mostly urban environments.
BF players will rapidly find themselves at home with a class system (recon, assault, sniper, medic, etc...), a flag system based on Advance and Secure, a squad system...
Note that we are talking about an advanced system where every kit put in relationship with others can benefit the general characteristics of the whole group. We will get back to this system later on.
A few new features linked to our mod: a special healing feature, equipment purchase options, and the possibility to customize weapons.
We plan to propose the largest panel of weapons as possible. We will get back to our weapons soon, with a couple of renders of some of the weapons that are already integrated ingame such as the HK416, the AK47, the Beretta, the M21, the P90, the VSS Vintorez or even the Benelli. New weapons will soon appear to enrich our actual arsenal, currently under testing.
An other important element usually ommitted in FPS's: the sountrack. It is very important to bring a specific tone and a particular color in games. Here is a little extract of our composer Aleksi that will give you a glimpse of his creative universe and his capacity to stick to the ambiance that we wish to create in Casus Belli. Download the excerpt.
And for now...
In our actual state of development, we have been very surprised by the hard work done by our new recruits which have made a clear demonstration of great motivation. So it is natural for us to give them thumbs up as a token of appreciation.
We need you!
If you wish to join our project, we invite you to fill up the contact form.
We are currently looking for animators and texturers, but we are of course open to new talents (3D modeling, coding...).
The renders accompanying this news are just a little taste of all that has been created until now, but we hope that it has already bitten your curiosity.
New information and contents will be announced shortly, but in the meantime, we invite you to check our moddb profile if you wish to obtain more information on our work. It will be a pleasure for us to answer you.
See you soon on www.frenchtouchstudio.com ...