this is a 3 classes mod (Quake 1,Quake 2,Unreal) each with its distinctive aspects, Weapons, movements , Powerups and graphics. but they are not copies of the originals games have some extras and balance change that highlight their most iconic weapons. -Mod compatible with GZDoom / Q-Zandronum (They are different files)
This is a players class mod for Q-Zandronum (there other file for GZDoom)
It's an experiment to see how well I could adapt the quake/unreal using the new properties of the q-zandronum and the zmovemente (gzdoom)
This mod is for Q-Zandronum a fork of zandronum with new Features for online and mod suff you can found here " Qzandronum.com "
Also you need an iwad (Doom1,Doom2,FInal Doom,FreeDoom) Them UnZip the Mod in the same folder as the iwad and execute it (double click).
- 3 Unique clases: Quake 1, Quake 2, Unreal
- Quake 1: Powerfull rockets and thunders! great control in the air
- Quake 2: technological and resistant extreme op Chaingun! Edge jump can achieve a lot of height.
- Unreal: Fast dodge, Slide, Wall jump, Flak Cannon!! Very agile and versatile with interesting weapons. (You need to configure the dodge/wall jump key in canion 3d options)
You can configure all in "Canion 3D Options".
PLAYER OPTIONS
- CNItemsTarjeta_SaveGame --> KeyCard Save the game on pickup
- CNLinterna3D_Simple --> Less lag flash light (Half life 1 style)
- CNMovExtra --> Add Grappling/Axe Hook for Quakes And traslocator for unreal.
- CNUBotas --> Unreal Start with a jumpBoot
WEAPONS OPTIONS
- CNQ2SuperRocket --> Quake 2 Phalanx replace Q2rocketlauncher
- CNQ2SuperPlasma --> Quake 2 Beamer replace Q2HyperBlaster
- CNShamInva -- > A Friendy shambler for Invasion!
- CNWeaponStart3D --> from 0 to 8 start with weapons For Multiplayer
NEW SURVIVAL OPTIOS (Use Cooperative game mode Not Zandronum Survival)
- CNSamSurvival_Coop3D 1 --> Activate the new survival.
- Raro_MaxLives3D --> Number of lives at the beginning of the level
Credits Inside the Mod File. HAVE FUN and experiment with the options!