The overall content of the Modification & the progress.
Posted by Serthy on Jan 1st, 2012
======== [ Mod Features ] ========
- completely new designed style, oriented on the CoD:MW2 one, including:
- completely new designed style, oriented on the CoD:MW2 one, including:
- new Loadingscreen with dynamically changing did-you-know Intel messages
-> you can choose upto 30 different messages in the Intel-box
-> can be enabled/disabled via config
-> progress: 100% done
- new ingame HUD (90% MW2-style)
-> rectangular compass and modern compassicons
-> animated killstreak-icons
-> able to switch between stance-icon & team-icon
-> new grenade/item counter
-> individual timer & matchscorebar
-> progress: 80% done
- new Create-a-Class system including:
-> upto 4 standard-classes (assault, gunner, sniper, engineer)
-> upto 2 custom-classes
-> you will be able to choose dynamically your primaries, pistols, 3 perks, tactical & leathal items
-> you also choose your 3 killstreaks
-> your custom classes will be saved
-> all weapons/perks/items will be unlocked on a special rank, or you master different challenges
-> progress: 50% done
- events, challenges & ranking
-> during gameplay you will gain expirience
-> you will level upto 70 different ranks
-> there will be different events (longshot, headshot, first blood, buzzkill etc.)
-> you have to master different challenges to unlock your items
-> progress: 45% done
- killstreaks
-> there will be around 10 to 20 different killstreaks available
-> airdrop (70%)
-> emergency airdrop (80%)
-> airstrike (70%)
-> (sentry gun) (70%)
-> predator missile (0%)
-> (ac-130) (80%)
-> (emp) (0%)
-> (nuke) (0%)
-> valkyrie rockets (0%)
-> mortar team (0%)
-> napalm airstrike (60%)
-> artillery (0%)
-> (wishes/suggestions?)
-> progress: 15% done
- perks
-> scavenger, scavenger pro, ninja, hacker, lightweight, marathon,
-> progress: 40% done
- deathstreaks
-> martyrium (100%)
-> copycat (90%)
-> painkiller (90%)
-> revenge (0%)
-> unknown one (0%)
- leathals & tacticals
-> you can set the mindamage, maxdamage, damageradius, dirtradius, duration, lifetime & max count per map via config for every single item
-> grenades can damage other objects
-> flash & stun grenades can disable objects for a amount of time
-> semtex/sticky grenade(100%)
-> (flash grenade) (60%)
-> (stun grenade) (60%)
-> tabun gas grenade (0%)
-> smoke grenade (100%)
-> C4/satchel charge (0%)
-> claymore/betty (30%)
-> blastshield (100%)
-> tactical insertion (100%)
-> throwing knife (0%)
-> grenade launcher (70%)
- gametypes
-> teamdeathmatch (70%)
-> deathmatch (70%)
-> search&destroy (20%)
-> capture the flag (0%)
-> headquarters (0%)
-> domination (0%)
-> (whishes/suggestions?)
- ingame events
-> killcam & final killcam (with slowmotion) (100%)
-> promotion (90%)
-> killstreak announcer (70%)
-> pregame (100%)
-> top 3 players (100%)
- new sounds (taken from MW & MW2)
-> pain & deathsounds
-> battlechatter (grenadewarning, throwing & plantingsounds)
-> killstreak announcer & killstreak warnings