StarCraft: Burning Ground is Total Conversion for Starcraft. General Mah Sakai learned of the Dominion’s part in the infestation of Moria and set his contingency in motion, the order “Burning Ground”.

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Templarfreak
Templarfreak Apr 10 2013, 3:01pm says:

Why is everything tinted reddish?

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Black_Overseer Author
Black_Overseer Apr 10 2013, 3:07pm replied:

inspired from sc2 WOL red stone planet.
Cache.gawkerassets.com

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Black_Overseer Author
Black_Overseer Apr 10 2013, 3:14pm replied:

in fact, burning ground campaign first battle stage is red stone planet.

check burning ground cutscene
Youtu.be

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medve
medve Apr 23 2013, 10:45am replied:

but why is the hud red?

+1 vote     reply to comment
Black_Overseer Author
Black_Overseer Apr 23 2013, 12:23pm replied:

tileset problem

+1 vote   reply to comment
Raygoza
Raygoza Apr 10 2013, 3:42pm says:

How do you do this in this game on volcanic maps?
Is it like a color filter on the map that makes everything appear more reddish?
like a transparent window, in at least 1 RPG map I've seen an area which is all blueish because of a Pylon field auras being put on each other over a whole area, is this something of the same nature?
Being a sprite which is reddish and covers the whole map?

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Black_Overseer Author
Black_Overseer Apr 10 2013, 4:46pm replied:

No :)

This is just pallete swap and terrain change

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Raygoza
Raygoza Apr 11 2013, 2:29am replied:

Would the sprite solution be possible?
Maybe then with triggers it could be made to appear more red under certain circumstances.

About the palette swap, is it only for volcanic maps?

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Black_Overseer Author
Black_Overseer Apr 11 2013, 4:34am replied:

trigger? no.
and not only for volcanic map.

+1 vote   reply to comment
amiutass
amiutass Apr 17 2013, 11:15am says:

sry not like this update ;(

0 votes     reply to comment
Lyemboun
Lyemboun Apr 19 2013, 7:56pm says:

Too much red on the UI..

+1 vote     reply to comment
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Apr 10th, 2013
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