======DEVELOPED BY Capt.Corgi NOT AFFILIATED WITH BSMODHQ======
If you ever wanted some things to be fixed in BSP for extra realism, fun, or just a challenge, you are in luck. The Damage Units and Weapons mod changes stats and damage values of many units and weapons for historical accuracy. Note: This mod requires BsmodHQ 4.0 to be installed
Credits: Captain Corgi (Main creator)
Axis_Crusher and Mr. Bullseye (Help with modding)
N_Trainz (Help with releasing)
Sneak peek video: Youtube.com
The following is a list of the main features of this mod:
-Cargo ships and Tankers have extra resistance to machine guns, as they were destroyed so easily before it was imbalanced
-5 inch and below artillery guns have their short range increased to 1.2 miles (1.9 kilometers)
-12-15 inch battleship guns now have a range of 1.8 miles (2.8 km), and 16-20 inch battleship guns will have a range of 2 miles (3.2 km)
-All 5.5-6 inch guns will have a range 1.4 miles (2.2 km), and 8 inch guns will have a range of 1.6 miles (2.5 km)
-Coastal guns get a range increase to 1.2 miles (1.9km)
-Increase range of flak to 1.4 miles (2.2 km)
-These ships which previously had no secondary battery will now have one:
-Agano class
-Tone class
-York class
-Northampton class
-Takao class
-Mogami class
-New York class
-Many ships have received changes to the speed and durability for added historical accuracy, fun and challenge. There are too many to list here
-Increase range of Light AA to 1.4 miles (2.2km)
-PT boats are much tougher with extra resistance to machine guns, no more food for fighters
-Reload time on all battleship guns increased by 25%
-Reload time on 8 inch guns increased by 10%
-The Tiny Tim rocket does 3/4 the damage it did before
-Most planes are generally more resilient
-The P80 Shooting Star now has an average airspeed of 600 mph (965 kph)
-Turret turn time on battleship turrets doubled
-Turn time on heavy cruiser turrets is a bit longer
-Super Yamato's 20 inch guns do less damage
-Coastal guns and Heavy AA have twice the durability
-The Alaska class is now more battleship-like. Unleash the forces of the frozen tundra on Japanese cruisers with improved armor, more powerful guns with a better sound effect, and increased speed. This mighty battlecruiser now is sure to turn a Japanese cruiser into a Baked Alaska ;)
-The max amount of seaplanes in the air at once is doubled for the Tone class
Why did you reduce the damage of the Tiny Tim?
It is unrealistically powerful
Oh well did you have to reduce it that much?
Yes. Big rockets like that would not destroy heavier warships that easily
UwU this is gonna be fun!
Thanks it is great !
How do i uninstall/temporary disable this mod? i realised this mod makes the mission Raid on Indochina really really difficult.
Yeah me too lol. The best way is too create many BSP folder copies and always have backups, it's what I do
I agree. i got to teh second half of the mission to stop the train but i had too many raidens on my tail XD
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If you dont mind me asking, what files does this change, so if i want to uninstall i can just replace those files rather than having to backup the entire game, and replace them all.
(BSP FOLDER)\scripts\datatables\autoload
Backup bulletclasses.lua, deviceclasses.lua and vehicleclasses.lua
God bless you for nerfing those ******* tiny tim rockets. But quick question? How do I install this mod? Does it just merge with my bsp 4.0 or over install. Just curious is all.
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