Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.

Add addon Report Vriska's Custom Weapon Sounds
Filename
BD64_Custom_Weapon_Sounds.rar
Category
Weapons Audio
Licence
Public Domain
Uploader
VriskaSerket
Added
Size
1.41mb (1,475,573 bytes)
Downloads
532 (1 today)
MD5 Hash
e14c811f44acc99fbd79fac0e651846e
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Description

This changes several weapon sounds because why not.

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Vriska's Custom Weapon Sounds
Comments
Nick_Sky
Nick_Sky

I got so used to the original sounds during my playthrough that I didn't notice how shallow some of them were. These sounds fit their respective weapons much butter, IMO. Thank you for your work.

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VriskaSerket Author
VriskaSerket

Thanks bucko!
I'll see if I can come up with a new Chaingun fire sound. The new faster firing rate for the Chaingun in V2 doesn't let you appreciate the firing sound very well anymore.

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RonnieMackenzie
RonnieMackenzie

i like the shotgun sounds. what game did the shotgun sounds come from i'm very familiar with them. i remembered hearing them in another game like doom and they sound nice and beefy. :)

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VriskaSerket Author
VriskaSerket

I mixed a lot of sounds, but the shotgun's pump sound and the most prominent part of it's firing sound are from Medal of Honor Allied Assault. That, mixed with a few others I had laying around.

The SSG's firing sound is composed of even more sounds mashed together.

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RonnieMackenzie
RonnieMackenzie

oh ok Medal of honour allied Assault interesting. :) i heard that firing sound at the start of painkiller battle out of hell in the cut scene. thats what i remembered hearing it from, i never knew it was Medal of honor allied assault. interesting

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Immorpher
Immorpher

Will give this a try!

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