Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.

Description

This file is fixing the performance issues BD64 is having in very complicated or infested PWADs. V1.1 Removed spawning the Stamina-Loop in the DECORATE.PLAYER script. Thus it is now possible to play complex (and finish!) maps like Community Chest 4, map 29

Preview
Brutal Doom 64 Performance Edition 2018
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BerserkerNoir
BerserkerNoir - - 377 comments

good performance overall, but the stamina doesnt recover neither in Traditional or Tactical.

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kyolong Author
kyolong - - 21 comments

It can't. I have removed just that part of the script in order to get the performance fixed (It seems to generate some kind of overflow, but I cant say exactly since I'm not a programmer)

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