After weeks of modding, modeling, scripting and testing im glad to present new zombie mod for CoD2 - BX ZOM. This is probably BEST zombie mod for Call of Duty 2 v1.3.
This mod from BraX is a multiplayer zombie mod.
Readme File:
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Zombie Mod by BraX v0.4
Xfire: maciusiak
mail: maciusiakpl@o2.pl / brax@brax-site.pl
Web: BraX-Site.pl
TO GET SERVER-SIDE FILES YOU SHOULD CONTACT WITH MOD AUTHOR (BraX).
=> Features ===
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Too much features, look in CFG section :D
=> Installing Mod ===
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1.Make directory called 'bx_zom_04' inside your CoD2 game directory.
Example: D:Program FilesActivisionCall of Duty 2bx_zom_04
2.Copy bx_zom_v0.4_BraX.iwd and bx_zom_v0.4_fix1_BraX.iwd into 'bx_zom_04'.
=> Uninstalling Mod ===
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1.Remove your 'bx_zom_04' directory with all mod files.
=> Credits ===
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Those guys helped me to make this mod perfect.
Chesse
Xfire: thecheeseman999
> Stats hud idea ;]
> Purity script
*====*
M(-)X
Xfire: mox123456
Www: www.leagueservers.com
> Body parts idea
> Admin things idea
> More cool ideas (i cant remember all lol)
> Sponsor of first zombie server.
*====*
pavlekocev25
Xfire: pavlekocev25
> Testing mod with me on his home server :D
*====*
!S.C.U.D!
Xfire: scud911
> Virus class idea
*====*
sh`crew CMOk V
Xfire: 1anal1
> Helping me with zombie skins.
*====*
AluCarD's LAST blood Mod
> Blood!!!
*====*
ID Software Quake 3 -THE GAME-
Idsoftware.com
> Gibs models
> Kill spree sounds
*====*
NovemberDobby
Xfire: novemberdobby / novemberdobby2
> Some of his own ideas.
*====*
MattY
Xfire: 1337matty
> Defence turret script.
*====*
=> Configuration ===
//Time until first zombie is picked
//Min:1 Max:999
set scr_warmuptime 100
//Bashed zombie got knockedout
//Min:0 Max:1
set scr_knockout 0
//Draw 3 best hunters and zombies when map end
//Min:0 Max:1
set scr_bestplayers 1
//Draw first kill information and play sound
//Min:0 Max:1
set scr_firstblood 1
//Play difrent sound for zombies and hunters when hunter is killed
//Min:0 Max:1
set scr_killspeaker 1
//Falling hunters say "adios amigos" and zombie scream when falling down
//Min:0 Max:1
set scr_fallpanic 1
//Draw hud with with player statistics
//Min:0 Max:1
set scr_statshud 1
//Start mines ammount per hunter
//Min:0 Max:999
set scr_mines 1
//A bit lighter map for zombies
//Min:0 Max:1
set scr_zombie_lightmap 1
//Draw hud with mines ammout for hunters
//Min:0 Max:1
set scr_hudmines 1
//Draw hud with health
//Min:0 Max:1
set scr_hudhealth 1
//Next mine plant delay (when hunter kill zombie)
//Min:1 Max:999
set scr_minedelay 9
//Overlay for zombies
//Min:0 Max:1
set scr_zombieoverlay 0
//Play beep sound when hit enemy player
//Min:0 Max:1
set scr_hitsound 0
//Mine plant speed (units per second)
//Min:32 Max:1024
set scr_minespeed 128
//Place Tombstone when hunter die
//Min:0 Max:1
set scr_tombstones 1
//Max tombstones limit
//Min:5 Max:64
set scr_tombstone_limit 20
//Spectate permissions
//0: disable 1: hunters only 2: zombies only 3: free spectating
set scr_spectating 1
//Game will wont pick first zombie in last round as a first zombie in this round
//Min:0 Max:1 (set to 0 if game cant pick zombie)
set scr_lastzombie 1
//Kill spree thing :D (I LOVE IT :*)
//Min:0 Max:1
set scr_spree 1
//Hunter players are able to get random weapon from box placed on map.
//Min:0 Max:1
set scr_weap_box 1
//Time until hunters are able to use "random weapon" box.
//Min:10 Max:240
set scr_weap_box_time 90
//Delay before next "random weapon" box.
//Min:10 Max:240
set scr_weap_box_delay 50
//Play silent music as ambient.
//Min:0 Max:1
set scr_ambientmusic 0
//Spawn medkits after killing a zombie, set to 0 if you want
//to DISABLE , if set to 25 medkit will give 25 health points etc...
//Min:0 Max:1000 (will be splited to players max health)
set scr_medkit 25
//Enable or disable minefields.
//Min:0 Max:1
set scr_minefields 1
//Enable or disable Message Centre.
//Min:0 Max:1
set scr_messages_enable 1
//Delay between messages in Message Centre.
//Min:1 Max:999
set scr_messages_delay 35
//Messages texts in Message Centre.
//use " ; " to add another message, example: "msg1 ; msg2 ; msg3 ; msg4 ; msg5 ; msg 6" etc..
set scr_messages "1st message; 2th message ; 3rd message ; etc..."
//ADMINS! Enter admins guids here, separate them by adding ";"
//Admin will be automatically logged to rcon and put to full spectate.
//Usage example: set scr_admins "000001;000002;000003;000004"
//0 means there is no admin.
set scr_admins "0"
//"Last Man" (guy with super weapon)
//1 - Last survivor get super weapon
//2 - Hunter with highest score get super weapon
//0 - Disable
set scr_lastman 1
//Rank all players and save their lvl in server file (TESTING).
//Min:0 Max:1
set scr_rank 1
//Replace Binoculars with Night Vision
//Min:0 Max:1
set scr_nightvision 1
//Gives an a Artillery to a player, value = kills to get artillery
//player gets artillery only once in round. If scr_rank is set to 1
//only player with required lvl can use artillery support.
//Min:0 Max:100
set scr_artillery 15
//Enable Zombie Mod Logs
//In log file: LM - Last Man, FZ - First Zombie, AA - Artillery Attack
//Min:0 Max:1
set scr_logs 1
//Give some medkits to player
// Value = number of medkits (0 = disabled)
//Min:0 Max:10
set scr_medkits 2
//Last Man will be picked if there are more than X zombies
//scr_lastman must be set to 1 and there must be only 1 alive hunter
//Min:1 Max:63
set scr_lastman_zombs 5
//Blood on a screen while pwning!
//Min:0 Max:1
set scr_bloodscreen 1
//Zombie idle voices
//Min:0 Max:1
set scr_zombievoices 1
//Defence Bubble for hunters
//Min:0 Max:1
set scr_defencebubble 1
//How many rounds per map?
//Min:1 Max:5
set scr_rounds 2
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//Fog amount
//Min:0 Max:0.99
set scr_fogamount 0.0024
//Fog red
//Min:0 Max:1
set scr_fogred 0
//Fog green
//Min:0 Max:1
set scr_foggreen 0
//Fog blue
//Min:0 Max:1
set scr_fogblue 0.001
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NOTE: Mod is working with Windows and Linux servers.
Why i can't play this offline?