This mod will make the bodies stay in Battle for Middle Earth. The frist version which is relased now makes the bodies stay later other version might come out that change other aspects of the game.
Heres Bodies stay for The Elvenstar mod. I made this because its a pretty cool mod it even adds the dark Lord Sauron. It does have a blood mod feature as well but I don't really like it that much. Anyways this version of Bodies stay requires another mod.....
Heres Bodies stay for The Elvenstar mod. I made this because its a pretty cool mod it even adds the dark Lord Saruon. It does have a blood mod feature as well but I don't really like it that much. Anyways this version of Bodies stay requires another mod. Elven Star Mod Version 5.5
Heres the Reame File
If You are having trouble with installing the Mod alway look at the Readme file!!!
BODIES STAY MOD FOR ElvenStar Mod
BY:General Tantor:::(also known as mendel7)
:::Game:LOTR The Battle for Middle-earth (tm):::
::: Bodies :::
This Version makes Bodies stay compatible with ElvenStar Mod Version 5.5
Legal copy of BFME
And Elvenstar Mod Version 5.5
This mod has a blood option but I think it sucks so I don't use
the blood. If only I could get the blood in Rise of Rome mod
Anyways heres a link to elven star mod
oh and don't forget to update to the lastest BFME patch.
1.unzip and save this mod in some folder
2.Go to your C:\Program Files\EA GAMES\The Battle for Middle-earth (tm) folder and back up your _update_en_ file
back up simple means copy it and put it in a folder somewhere so if you want bodies to disappaer agian
you have it backed up (it you like playing online this mod probably won't work on MP) SP works awesomly.
3.then copy The _update_en_ file thats in the zip (which should now be in bodiesstayES folder somewhere on computer)
4. then place the _update_en_ in your C:\Program Files\EA GAMES\The Battle for Middle-earth (tm)
when in ask to replace say yes (DONT FORGET TO BACKUP THE _update_en_ FIRST THOUGH) thats it now lunch BFME and play!!!! ::BUGS:: Well, not really bug but when you have big battle lags a bit....and the army of the mountain the dead guys
that fight for the good side take a little awhile to summon...but other then that mod good =)
Adds some realism so its fun!!!!:::HOW DID I MAKE:::
Well its not hard to make this mod but its time comsuming because they made separte decay time for ever unit!!!so takes forever so i decided to just uploaded it some where for you body lovers!!!! If i knew how i would add blood...
THIS JUST TELLS YOU HOW I MADE THIS MOD WARNING DONT CHANGE ANYTHING YOU DONT KNOW ABOUT:
You need to extract your INI.big with finalbig or something and then move the INI.big out of the BFME folder. Im pretty sure changing anything will prevent you from playing with anyone without the exact same ini settings. Anyway regarding the bodies...BFME\data\ini\object\evilfaction\units
BFME\data\ini\object\goodfaction\unitsThere are three entries governing body removal:
Sinkdelay, Destructiondelay, and DecayBeginTime all measured in milliseconds.Sinkdelay is how long before the unit starts to sink into the ground, destructiondelay is how long before the unit is deleted and decaybegintime is for larger units like elephants and trolls that become skeletons.Heres my quick settings that keeps the bodies around to give the impression that fighting has happened but doesn't lag up the game. Have fun applying this to all those inis:
Destructiondelay = 70000
Sinkdelay = 60000
Decaybegintime = 50000for the bodies stay forever one i used this setting though
Destructiondelay = 900000
Sinkdelay = 850000
Decaybegintime = 700000:::other things:::
well, i have a BFME 2 version but im not sure if i will upload it or not will see
well, i did this mod on my own it wasn't hard just took time....