BladeIN (as well as BladeDM and BladeCTF which are included) is a replacement for the stock Land of the Dead game types that implement a huge amount of bug fixes and some enhancements to the original game, without changing any of the rules.
This screenshot shows running the forthcoming
INDOTDMallZ map, in BladeIN v1.1 with limitations
on number of enemies almost completely removed (
we found out during this test that there is a
limit on number of active pawns that the Unreal
engine can have before all the connected clients
start crashing ), as well as a little bit of the
modified HUD.