Story: You are a black ops male agent, sent to eliminate DR. Gallagher, former member of the Black mesa science team, who is hiding in the Dead end night club. You aren't able to find him, but in the warehouse, you hear a .357 Magnum being fired. It was DR. Gallagher, that commited suicide. You pick up the bomb (As seen in the case in Opposing Force, with 2 Black ops activating the bomb), Let yourself captured by the grunts, in the jail, go to a dirty rotten cell. you make your way out, get to Black mesa. When you set the bomb, you are shot by Adrian Shepard, but NOT killed. You see the G-man re-arming the bomb, you wake up, but you must get out of there.

Orzie says

7/10 - Agree (1) Disagree (1)

When I began exploring this mod, I was really amazed and was ready to set 10/10 as it really fulfilled my dream of playing as a black operative. Even the red HUD graphics was a logical and nice idea, pretty atmospheric and fitting the style, as well as red night vision goggles and the Black Ops squadron logo with an Omega sign.

However, later on I realized that the mod is actually not covering the overall heavy potential (similar to the Opposing Force one). Yes, it looks neat, it looks polished, but the overall difficulty is so easy with a really large amount of weapons and ammo lying everywhere, and the overall speed of the mod walkthrough is definitely slow-paced with not so many things to keep an eye to. The textures are awesome, but as other reviews say, they don't originate from the Black Ops mod which is definitely a pity. The weapon choice was also good and bad at the same time, when you have a silenced Glock (awesome!) and stupid wooden stick with a nail instead of a cool combat knife or enhanced hand-to-hand combat skills like the original Black Ops had (bad); the sniper crossbow is a nice reimplementation of a beta Black Ops concept, but it's barely needed since the mod doesn't provide many opportunities to go stealth. So that in my opinion, the overall idea has a lot of potential, but in fact we can see just another variation of Blue Shift, yet much easier and casual, which is pity, and even new cool features like keys and items don't save the situation.

The comic style storyline looks acceptable, reminding a bit of that noire feeling, and are a nice solution for modders who were not capable to do decent voice acting (like in Cleaner's Adventures I played just before this mod where the voice acting was done really poor and wasted all atmosphere). The outro, however, is done pretty bad IMO since we don't have the same location with the nuclear warhead like we had in Opposing Force but the mod actually has a clear reference to that scene of Op4; it's also unclear what happened to the protagonist after the end of the story which also does not satisfy the tradition of Half-Life and its addons.

Still, it's a pity that we didn't have something more than that. This mod definitely has a lot of things missing.