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Black Mesa: Dormitories is an add-on for the mod: Black Mesa. The goal of this mod is to recreate the original HL1 mod called Induction. This mod will feature: - HD textures - New dialogue - Detailed environment

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KebabusSapiens
KebabusSapiens - - 163 comments

will there be flashlight?

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Hydral Author
Hydral - - 26 comments

Probably, yes. But we're going to need new models, and we don't have modelers.

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RyanFoolishGenius
RyanFoolishGenius - - 130 comments

I got 3ds Max and Maya, but I'm a noob at it. I'm gonna start learning the basics of those Autodesk software, and when I understand the basics finally, if u don't have modelers by then, could u give me a chance in modeling? I haven't experienced much yet, but if I memorize all the hotkeys in Autodesk software, and make some models, and do a good job, I might join the modeling team. :D

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Hydral Author
Hydral - - 26 comments

Alright, show us what you've got.

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RyanFoolishGenius
RyanFoolishGenius - - 130 comments

I haven't made anything yet, but I'll learn. If u don't get modelers within the next few months or several months, I might join. I barely used 3ds Max and Maya, and they were confusing, but I'll learn. Just gotta use it more often. So I'm gonna like teach myself the features on this advanced software. Maybe I can start by making a Pokeball, and then make a warp pipe, and a few more basic objects based off of some Nintendo franchises. That could be a good start to getting used to knowing how to use this modeling software. Just saying that if u still don't have any modelers by the time I become good at modeling, I'm in. :D

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delt4
delt4 - - 237 comments

We'll keep you in mind :).

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wmf776759
wmf776759 - - 472 comments

Good.

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RyanFoolishGenius
RyanFoolishGenius - - 130 comments

Well, I managed to make a flashlight model with HAIII textures in the middle (representing the grip). I haven't taken screenshots of 3ds Max yet, but I will when I get back home this afternoon. So how can I send the screenshots to the admins of this mod development team? :P

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Description

If you're wondering why the room is so damned dark, well, that's because there are electrical problems going around in this part of the facility. We're going to introduce dialogue in which it's going to explain the questions you might have. We're planning for this to be as interactive as possible. NPC dialogue, explorable rooms, etc.