Arsenal is an "Unofficial Expansion" for Battlefield Vietnam and adds improved realism, historical accuracy and expanded gameplay to the Battlefield Vietnam.

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BFV Arsenal is still alive and kicking, fear not! And no, that's not your cue to hum the credits music from Portal.

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It's been rather quiet on the BFVA scene lately, so I thought I'd write a bit of an update to keep you all in the know.

The mod is about to move into its final testing stages before release. There are still some problems to fix (mainly with AI-supported maps), some maps to finish and tweaks to be completed. Once we're sure that everything will run smoothly and with a minimum of problems, the mod will be uploaded for everyone's enjoyment.

The current changelog:

Version 0.50 (December 2008)
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- Fixed Colt Commando muzzle flash (used the standard M16 'birdcage' effect, now a more appropriate one)
- AI-controlled tanks engage infantry with the machine gun rather than cannon
- AI will now be more aggressive with automatic weapons, and will use binoculars to request artillery on tanks
- Map: Air Assault
- Map: Assault on Phou Sang
- Map: Operation Eagle Pull
- Map: Phou Sang Evening
- Map: Hunter and Hunted
- Map: Marksmanship
- Map: Park: The Storm
- Map: Breakout
- Map: Hue Alleyways
- Map: Hue North
- Map: The Bridge
- Map: Tarawa Atoll
- Map: Defending the Port II
- Map: French Route
- Map: Phu Cat River
- Map: Ten Clicks North
- Added terrain shadows and adjusted spawnpoints on BFV Air
- Added Corsair with 18x Mk.82 bombs
- Added F-105 Thunderchief fighter-bomber
- Increased rifle grenade and grenade launcher velocity
- Updated lexiconAll.dat with new map names and added control point names
- Added an 'easter-egg'
- Fixed the jet engine exhaust effect not showing on a plane at full health
- Changed the order of the maps in the maplist - BFVA ones are now on top, standard BFV ones below that. Any custom maps that are not part of BFVA/BFV will be below everything else.
- Stopped the American AI trying to destroy their own tent mobile spawnpoint
- AI attacks mobile spawns once more
- Added new sounds for some silenced weapons
- Updated ambient sounds on Defending the Port (rain and thunder)
- Improved AI behaviour drastically - no more falling through bridges or [killed] messages all the time
- Tweaked handling of MiG-17 and A-7 Corsair - MiG-17 has a slower roll rate but better turn, Corsair no longer flies like a UFO

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snotmaster0
snotmaster0 - - 62 comments

YAY your not dead!

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🦇Pachira🦇
🦇Pachira🦇 - - 485 comments

Nice!

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