Battlefield 2 - Menu Music (Remix)
Nov 07, 2009 Music 2 commentsThis is a remix on the Battlefield 2 Menu Music. I made it with Cubase Studio 4. It is possible you will hardly recognize the original music. Download...
I am currently recruiting modders.
Texture editing: Min. Paint.NET / Rec. Adobe Photoshop with DDS plugin
Sounds: experience and the necessary tools
Mappers: make realistic maps.
Modeling/Texturing: I need HQ vegitation
System requirements
2Gb RAM - 3Gb RAM
2.0 Ghz Quad or Duo
GeForce 8 Series & ATI 3xxx series
this mod can highly stress your machine, I recommend at least this equipment. The new AI needs much more CPU than the previous AI, you have been warned. Also note the minimum video card I stated above. 64 bots really take much video performance out.
Recommendations:
-Stronger processor or CPU might be very useful.
-BF2SPCC made by AIX2 team
Current features:
-AI no longer ignores their enemies
-AI is able to shoot on long range
-Improved shooting skills
-Improved handling with objects, land vehicles, air vehicles, and sea vehicles
-AI now rushes instead of slowly advancing
-New maps
-New music
-New sound effects
-New water: higher quality water
-Bots heal and revive more often
-...
Coming soon
-Realistic firerate, damage, bullet speed
-Retextured BF2 (edited textures to provide superiour quality)
Credits:
BF2SP64 (navmeshing)
BF2 Assault Mod (AI coding help)
Crew (if you want to join our crew, please PM djjonastybe)
djjonastybe
7game
We work together with:
BF2 Total War: Moddb.com
Operation Dead Dawn: Moddb.com
0 comments by djjonastybe on Oct 25th, 2009 digg this super bookmark
Before you start off with the new patch you probably want to know what the new fixes are. I will first release the core package which is still compatible with the 0.3 maps pack also in this downloads section. So you shouldn't be worrying about having no maps. The new map pack with increased visibility for each map will also be released very soon. But expect it to be later than the core package release. I will increase the draw distance of objects and the draw distance of foliage in the maps pack of 0.4
The changelog of 0.4:
-Bots use vehicles
-Bots have high fire priorities in vehicles
-Bots don't flee anymore to cover when in vehicle
-Added a new bots behavior: LandvehicleWeights I felt bots needed other behavior in vehicles than when they were on foot (being infantry)
-Bots revive and heal immediately when teammate is shot.
-Increased friendly nametag distance
I don't want complains about the AI being too difficult. the AI is set on maximum skill by default. Just put it lower if you want them to be easier. this is where this setting is for. If you don't know what I am talking about look in your AIDefault.ai file.
If you want to see other features or patches coming please PM me or post in the comments on the main page. Let us know your opinion about this mod as well.
Jonas Hendrickx
This is a remix on the Battlefield 2 Menu Music. I made it with Cubase Studio 4. It is possible you will hardly recognize the original music. Download...
1. Download this core package 2. Install in Battlefield 2/mods directory so it looks like: Battlefield 2/mods/bf2sp128/... 3. Download the 0.3 maps package...
These are the maps only. You will also need to download "BF2 SP 128 - 0.3 - Core"
This is the core mod only. You will also need to download "BF2 SP 128 - 0.3 - Levels" if you want to play this mod. The download has been split to make...
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
this do only looks like you have set to hard instead of easy I realy cant under stand the differents betwaen this mod and to set the option to hard
just try out the new version, its awesome! infantry bots are now way harder and more intelligent, they use grenade launcher, rocket launcher more. They even use rocket launcher to shoot the helicopter. However, sometime bots just went to a car and sit there do nothing. It would be cool if you shorter the respawn time for aircraft and spawn bots into it to make a massive, intense air vs ground, air vs air battle.
oh one more thing in the mod info it says that u are recruting texture editor guy i can do it for u i have paint.net and photoshop 7.0 with dds plugins and i can do some textures but im not that good go and check my addons on profile theres 2 textures for bf2 soldiers chceck them out and tell me what you think :D
it would be great, can u include the suppressive fire effect like in project reality ?
Aren't those shader related effects? Like blurring etc? I need someone to get me those shaders. I am simply not allowed to copy paste them. I don't want to violate author rights. But I will try adding the feature. 7game will probably be doing the texturing in the future.
Im glad to see 0.4 i thought you never gonna do this version hehe well thanks for good mod man keep it up :)
I am thinking what I can do in 0.5
I think I achieved what I wanted. My last wish is to get Bloom and Blur etc in my mod.
bloom and blur would be cool if that is possible :D
Play default BF2 on difficulty 1.0 and then play my mod on difficulty 1.0
then feel the difference which is very noticeable. It is very noticeable in infantrycombats only. They are specially hard in smaller maps.
yeah that is true ai in this mod is alot better than in BF2 there is big difference, once i played normal bf2 on 1.0 the bots were ignoring me sometimes or they never could shoot me just bots but in this mod the bots dont ignore you they shoot and behave like in real life...