This is not a full conversion, rather it re-envisions Orcs and Humans to more resemble Warcraft 2. It provides a balanced melee environment that allows players to take full advantage of naval tech-trees. It also adds a hyper-aggressive race called the Lost that are unique in the RTS realm.

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TaShadan
TaShadan Oct 19 2012, 10:35pm says:

to be honest iam not a fan of super units

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Kam-Ghostseer Author
Kam-Ghostseer Oct 20 2012, 2:55am replied:

I did my best to make them not over-powered. I use the term "experimental" because they all have significant drawbacks. Battle Guides have no attack or defensive spells. Decimators are slow, immobile when deployed, and have no standard attack. Harbingers are very slow, have no air defense, and require same-player owned units in a vicinity to survive.

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mikekillkill
mikekillkill Dec 1 2012, 9:28am says:

Dang Thats A great Addition To The 3 factions
Lost-Harbinger
Human-Decimator
Orc-Battle Guide
Those Are Pretty Powerful

+1 vote     reply to comment
FIN7
FIN7 May 16 2013, 2:26pm says:

Just like in Supreme Commander.

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Description

This shows you the intended uses of each racial experimental unit.

Video Details
Type
Demonstration
Date
Oct 19th, 2012
Length
05:51
Filename
Warcraft_3_Beyond_the_Throne_-_Experimental_Units.flv
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