Battlestar Galactica Colonial Wars is a Battlestar Galactica based mod for Star Wars Empire at war Forces of Corruption, download the Final Version v5 today.

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V4.5 Battlestar Galactica Colonial Wars corrects the issues and bigs with the version of v4 and v4.1.

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Battlestar Galactica

Colonial Wars v4.5









V4, registered to us as a buggy mod release, so we got hold of the noted bugs and repaired them, so we thought, but hey we re-released v4 as v4.1 with the correct fixes but they wern't fixed it was just a mistake we had made, but now we bring you V4.5 the newest and latest version of our mod Battlestar Galactica Colonial Wars, this mod (i swear) contains these fixes below:

V4.5 BETA RELEASE CHANGES
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*** IMPORTANT ***
BE ADVISED THAT THIS IS AN INTERMEDIATE RELEASE AS ERRORS HAVE BEEN FOUND AND AS SUCH THIS EMERGENCY RELEASE IS A PRE-V5.0 RELEASE WHCIH WILL INCLUDE FIXES FOR THESE AND ALSO THE ADDITIONS LISTED BELOW.

- Imperial side updated to include Recon, Light, Medium and Heavy based multiple groups of units (these are basically a set number of vehicles: tanks and walkers), for ground based combat.
- Custom GC: Editing to include additional asteroid system for Rebel tactical advantage (player only).
- Error corrections: Heroes now working again in custom GC. Spelling corrections for some units.
- Rebel side update to include Recon, Light, Medium and Heavy based mutiple groups of units (as Imperial Assault Forces but Alliance based ground vehicles).
- Additional Rebel ground squadron (3 fighters) of Viper MK2 Fighters.
- Additional Imperial ground squadron (3 fighters) of Cylon Old Raiders.

V4.1 BETA RELEASE CHANGES
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- Changes list unnecessary as this version still contains bugs which were not fixed in v4.0

V4.0 BETA RELEASE CHANGES
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- All missing hero units added to Custom GCs
- Tigon Class added to ZC
- Hammer Class added to ZC
- Hellcrow Class added to ZC
- Zhelom Class replacement for Tyber Zann added (hero ship)
- New Demo_Attract main menu battle map added
- Re-enabled several fighter squadrons for both Rebel and Imperial sides
- All main stock ZC capital ships now have hangar hardpoints and launch fighters
- Skirmish space based Mining facilities improved to have four levels of upgrades instead of default two
- Extensive changes with custom GC
- Relentless Class SD added to Imperial side

If you have come across a problem please report it to the forums on this link : Bsgcolonialwars.com

We Do apologise for the earlier releases and their problems and hope this version of the mod will allow you to do what you want with the mod correctly

Thanks
Mod Leader
Head of United Modding

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