The goal of BattleGroup-Frontlines is to shift the players of Battlefield 2 back to the Eastern Front of the Second World War. BattleGroup-Frontlines will feature an extremely authentic atmosphere. Features include: - Historically accurate vehicles, aircraft, and weapons - Realistic and accurate sounds - Realistic weapon aiming and firing physics - Famous battlefields Our team’s goal of realism is an ambitious one, with the need of incorporating accurate striking powers and ranges of weapons. Naturally, a few things will need to be amended for the sake of quality gameplay. We believe that it is possible to incorporate both incredible realism and exciting gameplay, and BattleGroup-Frontlines will achieve that balance. In BattleGroup-Frontlines, you are given the option of playing as one of several great nations: Russia, the German Reich and Hungary (in later releases). Smaller countries will also be involved, but not as the primary players.

Michael_Z_Freeman says

9/10 - Agree (1) Disagree

I recently went back to BGF. I was surprised at the increased level if immersion compared to other WW2 mods. Look at the Soviet tanks for example. The inclusion of an internal view close to the ground gives a vivid impression of rolling along the huge Russian grass plains. The model/sound/setup also matches up very closely to give the most vivid impression I have come across of a huge hunk of metal, smelly, smokey, bad tempered Soviet tank. The controls even have oversteer/resistance on the turn that I've not seen implemented in other WW2 mods. The maps are atmospheric and do a good job of creating an atmosphere which is respectful to the many who gave their sacrifice in those years. Never forget. I think this is the strength of this kind of mod. It makes me think about what it was like to actually be there.