Just a quick update on where we stand at the moment. The weapons models are coming along nicely. We have 14 completely finished, and eight of those are already in game and fully functional. There's about 22 more nearing completion or already finished with the modeling phase. That only leaves abot 19 out of our 57 total that still need to be started.
The modelers are all moving along nicely and the skinners have plenty to keep themselves busy. As these models are completed and placed in game, we are updating both team's Weapons Lists with new renders and descriptions. When they are all done, you will know we finished getting all the weapons in game.
The animators have been coming up with some nice animations for some of the current weapons in game. We're sure to see some more sweet animations in the near future.
The design team just hit another big milestone last weekend with finalized concepts of our first release maps. Juralis' Modder's Journal page this week gives more detailed information on the settings of these four maps.
Click on the picture below to see a couple of new weapon renders and the new Modder's Journal page.
nice lookin stuff there by crikey
Hey, Now that is nice. A concrete caked grenade. How effective!
Not concrete. Peeling paint and rust, kinda sandblasted from the apocalypse and 50 years of time.
Its pretty difficult to coat small, cylindrical objects in concrete anyway.
nice stuff
looking good
Loveing this mod ! Remonds me of my most favourite RPG back in the day Fallout and Fallout 2.. More so Fallout Tactics Brotherhood of steel.
Keep up the good work.. and please add Bloos Particles make hitting people with those Melee weapons more fun