This modification aims to add a new experience to Battlefield 2. By balancing arcade and realism, we hope to create a new semi-arcadish and semi-realistic gameplay. Note 1: Requires BF2: SF and BF2 1.5 Note 2: Don't download with Desura! Note 3: Geometries and Textures MUST be set to High!

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Still crashing despite the memory error fix (Games : Battlefield 2 : Mods : Battlefield 2: Final War [No longer in development] : Forum : Bugs and Errors : Still crashing despite the memory error fix) Locked
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Nov 1 2014 Anchor

Hello, we spoke via message before
The link you gave me helped, but the mod still crashes after a few minutes of gameplay, preferably when a lot of shooting goes on at the same time.

ACE3D
ACE3D Enryuu Studios
Nov 2 2014 Anchor

Hi!

The problem you're experiencing with the mod is most likely client based, meaning that it's most likely caused by something at your end. These problems are at times hard to fix, as there often appears do be no clear and certain fix to these problems.

Most problems with the mod, including some client problems, are fixed in later versions of the mod. However, there occasionally arises other problems when the old ones have been fixed. The current developer version has an quite rare problem, which occurs after playing a certain number of maps/rounds. This problem is not fixed yet, and it may not really be of any relevance right now, except that it crashes the game.

Anyways, could you post some screenshots or write down the errors? It's hard to determine what's causing your problem without the debug error.

Yours sincerely,
/ACE - Lead Developer of the Battlefield 2: Final War Modification Project.

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Nov 3 2014 Anchor

Tinypic.com

This is the picture of the error I got in debug mode. I dont know if it'll be much use to you guys. Its funny, when I want it to crash, the game doesnt crash as fast.

I also found this

Version: 1.1.2878-710.0 Build date:2009-8-20 18:8Module: LocalizationFile: D:\DiceCanada\BoosterPack2\Code\BF2\IO\Localization\ExcelLexicon.cppLine: 85Expression: key_n != "no_conversion_exists"Text: the lexicon file '../../mods/bf2/localization/English/English_autorun.utxt' is broken -- keys must be convertable to ASCII strings

ACE3D
ACE3D Enryuu Studios
Nov 11 2014 Anchor

I was unaware that this (the RPG bug) bug existed in 0.27k, but since I probably already have fixed it, maybe I'll just upload an old patch, like 0.31b.

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Nov 11 2014 Anchor

well i play with 32 bots and i play fine but like in 10 minutes my game crash im going to post a video to see what happened with te game ;)

ACE3D
ACE3D Enryuu Studios
Nov 16 2014 Anchor

I'll probably upload the full 0.31g version of Final War, since that version was quite stable the last time I played it and since the RPG-7 files are near to identical to the 0.44's RPG-7 files. In addition to bug fixes, you also get a few new features, like indoor and outdoor gun sounds, a mini-map, new menu music, new map loading music, some new animations and more.

Also, @sacalebloo , I locked all your other threads cause of thread spamming. You created 3 unnecessary new threads, with only one small post in each one, which you could easily post here instead. Please refrain from doing that, unless the content of the new threads is irrelevant to this one's.

Edit: To avoid the RPG-7 error and the memory error, set Geometries and Textures to High.

Edited by: ACE3D

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