The Battle Grounds 2(BG2) is a Half-Life 2 multiplayer modification based on the revolutionary war. It is the sequel to the popular HL1 mod with even more features and possibilities. The British Army and its Native American tribal allies engage in battle against the United States Continental Army and local militia forces. Interactivity is a very important factor in this mod and team play is as important as ever before. Take aim and fire muskets, prepare bayonets and take control of the battlefield to succeed in your campaign for final victory. Combat will vary from long-range rifle marksmanship to brutal close quarters hand-to-hand melee fighting. You will need a mix of first person combat skills and quick-thinking strategy to survive. So prepare yourself to do battle for your side and to meet the enemy head-on. Only one side can be victorious.

Add job Report content Animator and Modeler Positions at Battle Grounds 2 Developers

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Location: Anywhere - Looking for: Artists

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The development team is looking for fresh new talent to help update and improve the Battle Grounds 2, a Source engine mod taking place during the American Revolution (1776-83). We're looking for team players willing to put in a good amount of work, and who can cooperate well with others. The current skills needed are:

Modeler: Everything from environmental props, to player models and weapons. Must also be able to properly UV map, and texture their own models.

Animator: Cleanup of existing animations and creation of new ones, experience with source engine preferred.

This would be an excellent opportunity to join a mod with a great history and set in an exciting era. If you're just starting out in modding or are a seasoned pro you'll find a great home on the bg2 dev team.

You can contact us at our email:


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