This is a total conversion for BfME2. As I am a coder and decided not to make this mod public until I have a first Beta to show there are no new models, skins or other textures included. The first beta includes one complete faction (The Empire of Tohrnheim) with all new units (swordsmen, pikemen, shieldmen, musicians, blademasters, archers, crossbowmen, light cavalry, knights, paladins, horse archers and siege machines). This new faction replaces the MotW faction, further releases will replace all other factions and add more, they will also add new special powers and heroes, as right now I only cut the heroes and left the special powers unchanged (except for Army of the Dead, which I disabled). All units now come in bigger batallions (infantry normaly 30 units each, cavalry 15), melee units do nearly no damage to structures and fire only harms wood-based structures (and does nothing at all to walls, towers or fortresses), there is no way to destroy a base without siege... Also naval warfare...

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Swordmen (Games : Battle for Middle-earth II : Mods : Battle for Grollins : Forum : Units : Swordmen) Locked
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Jun 11 2006 Anchor

The in-game unit:
Cost: 200
Command Points: 60
Unit size: 30
Weapon: Short sword (Damage: 70, 88 with upgrade, Damage type: Slash)
Armor: Light leather armor, shield & helmet (gives protection vs. arrows & fire, everything else does 100% damage or more, heavy armor slightly decreases the damage done)
Health: 120
Speed: 20

Description: The basic infantry unit of the imperial army normaly makes up the biggest part of the troops. They are made up mostly of poor people, often doing their compulsory labour for their respective Lord. Each soldier wears the same leather armor, the same shield, and the same sword, the only thing that differs between the swordmen from different areas of the Empire are the emblems on their banners and shoulders and their helmets. Like any other soldier serving the Emperor (except Knights, Paladins and the Hiope), they wear closed metal helmets with the vizor showing the face of an animal. Any enemy facing an imperial army will not see any faces.
Swordsmen are, by most military leaders, regarded as completly replaceable. Loss rates in this part of the troop are much less important than in any other. In the past, many leaders stated that they woulnd't even care if they lost all of them. Still they can play an important role on the battlefield, yet mostly to slow down or stop advancing troops or to give more important parts of the army the chance to retreat or regroup.

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