BaseWars is a mod inspired by the half-life mod "Natural Selection", the thing with that mod is mixing realtime strategy game with FPS. In other words: quake action but with buildings and "resources" like starcraft. When the game begins each team(team red/team blue) starts at different locations. the first thing to do is establish a "base" for the team, an area surrounding the basebuilding where other structures such as Regenerators,Armory,Science center and spawns can be buildt. the spawns are the most important buildings,without them no one can respawn(and when the whole team is dead they have lost). To defend the base(and important passages) turrets can be buildt by anyone who can afford them. the buildings are bought with "resources" which are gained from "resource-towers". confusing? well yeah. the resource-towers can only be buildt upon specific sources(grey circle thing) and when built they will distribute resources to all teammembers...
The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your mod. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.
Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.
We recommend you link to your mod profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.