Many years ago, the British Empire opened a giant prison to send all manner of convicts - from shoplifters, to murderers, even insurgents against the crown - to live in a harsh, untamed land. Crops are hard to grow, police are routinely corrupt, and relations with the natives have never gone smoothly. These convicts were to become your fathers, mothers, grandfathers and grandmothers. You have been born in a prison of The Crown, and have just come of the age to realise the meaning of this. Your reaction to the situation, is what you will portray in this mod.

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Blog RSS Feed Report abuse Latest News: So I set up a moddb page for this, finally

3 comments by HarryZhe on Mar 29th, 2012

Another gun mod for mount and blade.

Not really, this setting has never actually been done before, neither in mount and blade, or to my knowledge, in any other game - (to be fair, there was "GOLDFIELDS" - a text adventure I played in primary school, set about 15 years earlier than Bail Up - and my recent unearthing of it gave me a few ideas to use in the mod, but I doubt anyone remembers it.)

The basic premise is you're in southeast Australia, some time between 1875 and 1880. "The Colonies" at this time were undergoing huge development after the discovery of vast quantities of gold in various places throughout the country. Whether you're a "new chum" or an "old hand" will be your own decision, and will effect your skills and social standing.

Besides guns being the main weapon in the game, there will be a few other notable deviations from standard M&B gameplay...

  • Belligerent parties will be generally smaller. Usually, European settlers or descendants of convicts would travel in tight groups of 3-5 when working and living in the bush. Police will travel in somewhat larger groups most of the time, and tribesmen in larger groups still. If you take up a reasonably honest line of work, don't expect to be in huge battles much more than minor altercations. Maintaining a party will be more costly than in regular M&B, in an effort to maintain humble party sizes for the player, and in turn, make police encounters more of a trouble.
  • Ammunition depletes permanently. There's a system in place to restock your supplies while out in the field. You will carry generally less ammo into any particular battle. My hopes are to deter players from filling the air with lead but rather taking careful shots, lest they be forced to retreat or attempt a physical struggle.
  • Death will, in some cases, be permanent. You will effectively have a few "lives" - that is, a limit on how many convictions you can have. Depending how serious your crimes are, when caught, you might have only a single conviction struck from your limit, or you might have many. When you reach maximum conviction, you'll be executed any time the police manage to overwhelm your party. The idea behind this is firstly to keep the player cautious and conservative in his endeavours, and to maintain a level of believability (that is to say, I'd rather avoid having a player who massacres 500 people, escapes from prison only to massacre another 500.

There are other planned changes, but until I'm totally sure how I'm going to implement them, I'll leave them for another update.
Anyway, about the page. I set this Moddb page up because I wanna do some more public musing on game features and the history behind the mod.
I'll be posting snippets of historical material in the "features" section which will act as both a kind of bibliography for the mod, and an introduction to the real life premise which establishes the mod (as I doubt many non-Australians will be privy to it) It's also a nice way to organise my research for my own use.
Generally, I will explain how the historical material will be tied into actual gameplay.

I'm pretty excited

Post comment Comments  (0 - 10 of 38)
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Guest Jun 28 2013, 12:49am says:

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white_knight_92
white_knight_92 Jun 5 2013, 12:24am says:

is there any actual file download to play with what you got so far ???????

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Guest Apr 2 2013, 11:59am says:

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Mr.Birds!
Mr.Birds! Jan 3 2013, 10:28am says:

Any news? (:

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Painmace
Painmace Jan 26 2013, 10:34am replied:

death

+1 vote     reply to comment
VitaminK
VitaminK Dec 6 2012, 5:48pm says:

can we get an update to show this isn't dead?

+1 vote     reply to comment
Nickjohnguzz
Nickjohnguzz Dec 15 2012, 9:00am replied:

You know, that would be awesome. But it seems like thats not going to happen.

+1 vote     reply to comment
Nickjohnguzz
Nickjohnguzz Nov 20 2012, 12:47pm says:

Can you give us a rough estimate of how many months it will be until it is ready for release? In the meantime, does anyone know any other Australian themed mods?

+1 vote     reply to comment
fty170
fty170 Nov 30 2012, 5:38pm replied:

Nah man, i looked at this about 4 months ago and he said he was still working on it... Nothing but BS

+1 vote     reply to comment
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