We haven't posted any news for a long time, but it doesn't mean we didn't work on our campaign, we just didn't want to distract ourselves with writing news. We concentrated on polishing the last rough parts of the campaign and we got it done! The campaign is currently in a closed beta-test and will be released very soon!
To back that up here is the new trailer:
Meanwhile let us tell you about the events that happened throughout this year. Up until march 2012 we had been working on the campaign for L4D1, but we were faced with an unforeseen circumstance! We were just finishing the work on the 2 last chapters (chapter 5 - Church and chapter 6 - School Finale) when we realized that the game's engine is unable to handle these two chapters as a part of a whole campaign and the game kept crashing.
Without going too much into the details, we were trying to solve that problem for THREE MONTHS! In June 2012 we decided to port the campaign to the better optimized L4D2 engine and the problem has dissipated as expected. From that point on the L4D1 version of the campaign is on hold and we focused on further porting and developing for L4D2. Although L4D1 version is on hold, we have plans to come back to it after we'll be almost done with L4D2 version. So there is still a chance that L4D1 version will be released. Right now the campaign is fully working under L4D2, the only problem we have is concerned with the new game mode "Marauder" and we hope to resolve it soon.
As you may have noticed, we have updated the poster (in the beginning of this post). And in conclusion here are the final screenshots of the campaign for L4D2:
Chapter 2: Railroad Station
Chapter 3: Town
Chapter 4: Cinema
Chapter 5: Church
Chapter 6: School Finale