Back to School is a full featured Left 4 Dead and Left 4 Dead 2 campaign. The storyline is not interfere with none of this games and offer completly new setting of Borden city, struggling to survive in an epidemic apocalypse alongside with original 4 heroes. They are getting a chance to save themselves, since USA marines are coming in town and not falling back this time. But during the battle apogee something goes terribly wrong and local school - the most safe place in city - turns out to be a death trap.

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Hello! Today we decided to introduce you to the process of creating one of the "key locations" - The Church.

Posted by 100_o/o_f@ke on Jan 31st, 2011

Hello! Today we decided to introduce you to the process of creating one of the "key locations" - The Church.
"Key locations" will be fundamental in our campaign. These locations have a great attention to details, lighting and gameplay. All Panic Event, which causing waves of infected, located precisely in "key locations".

We have uploaded screenshots of 3 main steps of creating this location. As a result, you can see the beta version of the church with a fifty percent of detailisation. In this condition, church remains to the moment, when the new prop model will be ready. After that, using new models and gradually increasing detailisation, we are going to completely finish the church.

Step 1: Brushwork
In the first step, we fully create the geometry of the future location using only dev-textures. This is perhaps the most longest and complicated step. To simplify it, we try to use photos of real places and buildings (that's what we did in this location), but it is not always possible and you have to fantasize.

Making of the church: Step oneMaking of the church: Step oneMaking of the church: Step oneMaking of the church: Step oneMaking of the church: Step oneMaking of the church: Step oneMaking of the church: Step oneMaking of the church: Step one

Step 2: Textures
On second step we cover all location with textures, and also we impose some overlays (for example the tablet for a toilet). This step is not very complicated, but so is tiresome!

Making of the church: Step twoMaking of the church: Step twoMaking of the church: Step twoMaking of the church: Step twoMaking of the church: Step twoMaking of the church: Step twoMaking of the church: Step twoMaking of the church: Step two

Step 3: Models
This is how the church looks like after placing models and some other details. It is about fifty percent of detalisation. Some models are missing (will be added later), some models - just placeholders (like benches). In the final version, church will be a place of defense, so the windows will be boarded up, furniture moved, there will be remnants of food and sleeping bags. Generally you are going to see signs of other survivors, who defended the church.

Making of the church: Step threeMaking of the church: Step threeMaking of the church: Step threeMaking of the church: Step threeMaking of the church: Step threeMaking of the church: Step threeMaking of the church: Step threeMaking of the church: Step three

P.S.: Next time - screenshots from the complete version of third chapter!

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Slayer_blood
Slayer_blood Feb 1 2011, 6:32am says:

Gorgeous !!!! nice work !!

+2 votes     reply to comment
mike576
mike576 Feb 2 2011, 10:26pm says:

Awesome thanks for sharing this, I can't wait for this campaign :)

+1 vote     reply to comment
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Released Oct 27, 2012
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