Generates mini mods to automatically build buildings in either your directly held demesne (e.g. county seats), baron vassals in your counties (e.g. county barons) or vassal barons (any direct vassal of yours whose primary title is a barony.) It honors build times, build costs, potentials, prequesitits, and technology requirements. It also benefits from local construction technology bonuses, though not from minister construction bonuses.
So, after a fairly major rewrite of things, I think I've got the issues with Elder Kings fixed. Please let me know. Note that this release supersedes the previous one, but I'm leaving the previous one up because when I say major rewrite, I mean it. Note that it is very important you delete any previous version prior to installing this one.
Is this working with the current SVN build?