Adds a game rule for the automatic use of a unit's special abilities in combat to reduce micromanagement of grenades, magic, ordnance, support, and the like.

Add media Report RSS Chaos has a lot of magic (view original)
Chaos has a lot of magic
embed
share
view next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: