Your names Carth, your an undercover Spy/Assassin highered by a sketchy corporate buisness owner, ordered to assassin those who get in his way. Hes never less known as Leon. After your last objective to kill one of Leon's employers Leon, had betrayed you, because he no longer needed you. His Agent's were sent to hunt down and kill you. Your anger grows as you want revenge. Your stranded at your last Objected area and are on a hunt to seek Leon's Death.From here, its up to you to hunt down and kill Leon before he does the same to you. The outcome could be violent, so prepare for one hell of a fight... An good luck.
Low poly. Assassin Hands, hands of Carth thee assassin.
Well it has huge ammount of polygons for Quake...You should rather use kurok and maybe find some mod or code that will enable bone animations and lower down polygons,just too much for quake engine...
Actually, this functions fine in Quake.
Doesn't Quake take TRIS now ?
Mhm, there still low poly models in Tri's for Quake, but once Kuroks fixed, the engines may switch.
Okay, I'm confused. What does Kuroks models have to be in ? Tris or Faces ?
Faces, but..if you're putting into Quake than you have to transfer them into Tri's.
Or if you don't, quake automatically converts...