Ascension: The Awakening is an fantasy adventure game set on a hostile planet. Players must overcome fierce creatures and solve cryptic puzzles to reach their ultimate goal, transmitting a distress signal into the far reaches of space.
After a rework of the main character mesh I am finally happy to show Azaer in his reworked form. I had to do some tweaking of the mesh to compensate for our rig and while I was there I corrected some of the topology and reworked a few of the edge loops! Feedback welcome!
This render shows Azaer in his low poly form as well as a mesh smoothed version. The detail however will be done in Zbrush later this week. Armour and clothing to come very very soon.
Looks great ste, looking forward to your zbrush work