Art of Ascension 0.9 Mod.
Art of Ascension is a free RPG modification for Half-Life 2. Art of Ascension combines the spirit of online role playing games with the faster battling pace of classical first-person shooters. Players increase their character's level and enhance their abilities through the course of playing. In Art of Ascension emphasis is placed on game play, balance, and battling.
Players with v0.8 Clients do not have to upgrade immediately, however some features are only available once upgrading to v0.9 Client. New features and fixes:
* v0.9 server: All ammo pickups grant 5 Mana Points
* Alchemy level 10+ now increases Max Mana Points
* Alchemy level 35 grants Create Health
* Alchemy level 45 grants Create Health Trap
* Alchemy level 60 grants Create Armor
* Alchemy level 90 grants Aura of Invisibility
* Charisma 10 grants Pogo Jumping (you need the v0.9 client to use this command)
* Stamina level 40 grants HP Toughness
* The Mana cost of flying increases the longer you remain flying in the air
* Lower Mana cost of flying to 3/second at 70 Agility, and 5/second at 90 Agility
* Increase wall armor charger capacity to 100
* Increase normal armor pickups to 25
* Add 'denied' sounds whenever attempting an action you lack the ability to do
* Take frag ratio of victim into consideration for determining experience points
* screenshotIncrease all armor strength by 25%
* Change weapon Grenade base to 100 and per-level to 6
* Change weapon RPG per-level to 3.5
* Change weapon Shotgun per-level to .2
* Change weapon SLAM base to 50 and per-level to 4.5
* Do not let +speed misleadingly make the speed sound when you lack the ability
* Fix HUD display of HP over 500
* Fix issue where a player with no spawn weapon set would cause the scoreboard and stats to display incorrectly
* v0.9 client: Flash the Mana hud element when Mana changes
* Miscellaneous hud tweaks (always display hud elements, even when at empty or full)
* Make non-overriding default config