ArmSTALKER Online : This is a total conversion modification bringing the Zone to ARMA III. With factions, economy, reputation, mutants, anomalies, emissions, radiation, quests, artifacts, guitars, weapons, vehicles, TFAR capability, and a lot more. While the mod is under development, fans can stay tuned here, on YouTube, Facebook, Vk, Twitter, and armstalker.com **Project Leader/Creator Romzet and ArmStalker Developer Team**

Report RSS Work continues with the Ported Mutants

A small post here to share some quick screens of the recent update that brought most of the ported mutants into the mod... They look great and the team are still getting the kinks worked out, but this really brings the Atmosphere to a whole new level!

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Hello Everyone,

I am taking a break from my personal storytime to share with you all some screens I took of a recent couple patches - bringing the ported mutants from the GSC games into Arma 3 and into the server, while the team works to get them up to speed with correct logic and animations. Currently only the big guys can kill, but they are limited in how they spawn from what I understand.

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These screens show some new armor added, and some new variants of weapons

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^Please dont mention the helmet looking sub-standard here - it's a gag placeholder from before they really had Clear Sky uniforms...

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^The Armor shown in the Model dismemberment article is in the game now with many color varaints.

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Shasta here is modeling the new variants of AK-74, AK-74GL, and AK-74s

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More to come in the March Development Newsletter due on the 10th! Thanks Everyone!!!

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Dando[SVK]
Dando[SVK] - - 669 comments

Looking good!

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LLIacTa Author
LLIacTa - - 141 comments

Thank You!

Reply Good karma+1 vote
slipkid69
slipkid69 - - 1,334 comments

I like it a lot!

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LLIacTa Author
LLIacTa - - 141 comments

Great to hear - the team are still working hard to polish the animations and logic!

Reply Good karma+1 vote
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