ArmSTALKER Online : This is a total conversion modification bringing the Zone to ARMA III. With factions, economy, reputation, mutants, anomalies, emissions, radiation, quests, artifacts, guitars, weapons, vehicles... customized TFAR features, 2 maps within the final project... Its going to be an awesome multiplayer experience. While the mod is under development, fans can now stay tuned here, on YouTube, Facebook, Vk, Twitter, and armstalker.com **Project Leader/Creator Romzet and ArmStalker Developer Team**

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

ArmStalker and Moddb: The Future

written by: Uncle Boom aka Shasta "Шаста"

Hello Everyone!

It's been some time that I have been away - and in the back of my mind I had intended always to continue my role play chronicles... But things have changed quite a bit over the last 2 months.

t0ImXf8M2To

The opening of the Public PVP server, coupled with the surprise ArmZone Terrain (Screens here are all from ArmZone) , along with this I was asked to be server staff on the public server - which is very fun, very draining at times, and challenging as ever. I'm happy about most of these changes, but I found myself stretched thin.

I meet English Only players daily on the PVP server, and for months I seem to only meet people who don't know anything about this mod. Considering the amount of writing I have done regarding this project over the last year, it's confusing why I don't hear more people who say they have seen a video - or read an article.... It is FAR more common to meet people who tell me that there is NO information about this mod available in English Language. Full stop. They tell me there is no forum, or no english section of the forum... They don't understand anything at all about the mod, and write off most of the features right away.

PkYc3nQTVhM

This is frustrating - but ultimately I have only ever cared about reaching perspective players, fans who are seeing themselves playing the mod as soon as possible. If these people are playing now- I'm happy - for everyone else looking for something to read - well, I'm happy for them too if they find some of my work. I feel conflicted - because in this culture of fence-sitting, where everyone is a critic and everyone has feedback, regardless of what they actually know about a team's work, or it's intended design - I have met many people who seem to only think about the mod when they want to talk about it... They talk usually to me, or on one of the outlets I manage, and that's it. I never see them in the server, I never meet them, things never progress from this angle. I'm a Community Staff member, and I have been trying to inspire some westerners to play with me - among many other secondary goals. It hasn't happened yet, and certainly it has not been helped by the time I spend here writing about it.

CFeJ7o lrQE

I know now that Facebook, Moddb, the late Discord, or even the articles I write on our forums - just don't get seen by the people I am trying to reach. So, having seen this for months and now having at least SOME level of gameplay in common with others who want to Play this mod - I am sharing this news here that I will not be continuing my Role Play Stories, or any other creative articles here above the minimum to keep this page generally up to date about the Development of ArmStalker Online.

TS9z3VSRoyU

I wish you all a Fantastic Summer, and I'll see you in the Zone on the Public PVP/PVE server if you want to play. There is a lot of potential for good Role Play among players who have the heart to learn how we need to do it there - in the "GASP PLEASE NO PVP" server... As Always those with courage, Follow Me.

See you on the Highground!

BUTv3G oc5o

**Moddb - The way you have built your "image" system here - for posts and such - is very very restrictive once you get to the amount of photos I have here on this moddb page. Soon I expect I will only be able to make text articles - for which I'm sure you will be sending me emails informing me that you archive my posts, hurting any popularity you may be trying to inspire me to attain. You need to 1) Look at the Process of designing and building a Moddb page for a mod - from the user's standpoint. 2) Look at articles, and the Image repository you have constructed for our use with them. 3) Pack it with high res images. 4) and Explain to eachother how this is a good design - because it isn't in my opinion - and it needs your attention. Thanks.

ArmStalker WarZone 3.0 Available on Steam Workshop!

ArmStalker WarZone 3.0 Available on Steam Workshop!

News 1 comment

May 30th - ArmStalker 3.0 was released - featuring a new terrain and many optimizations to both mutants and the mod itself - including the blood animation...

Public PVP Server Opened

Public PVP Server Opened

News 1 comment

[ANNOUNCEMENT] Please be advised there are some technical issues that are being resolved, with the mission and the server. But the test server Is Online...

ArmStalker Team to Open 2 Public PVP Servers

ArmStalker Team to Open 2 Public PVP Servers

News 3 comments

ArmStalker Team will open 2 PVP servers featuring a streamlined Public Multiplayer mission designed for public play called: ArmStalker WarZone

Rip-Off Server issues Steam Takedown

Rip-Off Server issues Steam Takedown

News 2 comments

Statement from the Leader of our Project on a recent incident with Steam Workshop and a false claim made against our team.

Comments  (0 - 10 of 59)
Edna1
Edna1

Hey

Reply Good karma Bad karma+1 vote
UncleBoom Creator
UncleBoom

Hello Everyone, More infromation soon but there is talk of at least some single player missions being made with the mod. This is a recent and sudden change from the team, Stay Tuned, more news soon!

Reply Good karma+6 votes
The_Preacher
The_Preacher

Im very happy to hear this ! I am wondering if it would be possible to represent properly at least faction wars within the mod ? Maybe , for the beginning , one SP mission could be based only on that - freeroam and faction wars , several optional tasks ( similar to CoC mod ) . Considering you are using ARMA III engine , the platform is great to build upon for faction wars exactly . I assume that any "story mode" would need to be separated actually as SP missions in a sort of , "episodes" , correct ?

If the team goes to represent faction wars , then they could even introduce some heavier weapons and equipment within the Zone , as the engine fully permits it to be represented in proper way - but I think some players would see it as breaking the lore . However , the option would be there .

I think that maybe mutants could work on principle of spawning in "wilderness" area - so , the populated and urban centers would be reserved for factions themselves . The mutants would roam and could potentially make bigger hordes - essentially invading populated areas from time to time . I would assume , some specific mutants ( like Bloodsucker ) would invade populated areas much more often , as it is within their lore ( stealthy killers ) .

The factions would spawn squads of various quality in the predetermined bases . Something similar as Warfare mod for CoC . The map would need to have various strategic points , that when captured , would give a bonus to the faction that captured . Possibly there could be 2-3 , or more main "resources" that factions would use - example : manpower , supplies ... maybe some rare resource like "tech" that would determine access to higher and highest tier squads . Every point would have various periods of time that is needed to be captured , would have the above mentioned value of points in manpower or resources when captured . Some points would only have resource , but not manpower , those that have manpower - some of them could serve as spawn points . Example : there could be various sizes of points like "Main HQ" , "Base" , "Outpost" , "Camp" etc . Some points could be unique and would bring special benefits .

I am just mainly wondering what are the possibilities and what are the limitations regarding the SP missions .

Reply Good karma Bad karma+2 votes
UncleBoom Creator
UncleBoom

If you want an Idea what is possible - and the kinds of missions people can make, look for Horizon: Fallout Zone in the steam workshop. There is a lot that can be done - but the team is not going to be doing any SP mission making themselves. It's a feature they are adding... we have to make the missions.

Reply Good karma+3 votes
kpv8
kpv8

Can you make an original Brain Scorcher and X-19 Lab?

Reply Good karma Bad karma+1 vote
UncleBoom Creator
UncleBoom

Pretty sure they got you bud. Satellite Accurate CEZ 400+km2 Chernobyl, Pripyat, Duga, Krug, and many many many other locations that are both predecessors of the design for Stalker, And some that are New, that the team are designing themselves using the same assets. They have ported what looks to be all of the trees and bushes from Stalker - for example - so that the look and feel is correct. I feel certain the team will include both of these locations.

Reply Good karma+1 vote
Firelord475
Firelord475

I think he meant like, functionality, arma does not like underground areas iirc.

Reply Good karma Bad karma+2 votes
UncleBoom Creator
UncleBoom

Oh yeah Arma is difficult - but the team have had very good progress making the environment dark. I'll try to add the demonstration video again for you. This is something that you guys can confirm in the FAQ.

Reply Good karma+2 votes
Fercyful
Fercyful

Glad to see it at Workshop !!

Reply Good karma Bad karma+2 votes
UncleBoom Creator
UncleBoom

Yes it was a surprise move from the team, I hope it works well for them!

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
ARMA 3
Game
ARMA 3
Contact
Send Message
Homepage
Armstalker.com
Release date
Mod watch
Follow
Share
Style
Genre
Combat Sim
Theme
Sci-Fi
Players
Multiplayer
Twitter

Latest tweets from @armst_online

Видео "НЕ СКИЛЛ, А ЧИТ | ФИКС СТРЕЙФА | BATTLEFIELD 1" (http://youtu.be/dez-94Pe0sA?a) на @YouTube

Jun 8 2017

ArmSTALKER - WARZONE 2.5 Chimera presentation: Youtu.be на @YouTube

Mar 29 2017

Youtu.be

Mar 20 2017

New model and equipments for Duty soldiers #arma3 #ArmSTALKER T.co

Jan 27 2017

Village Stechanka (Chernobyl Zone) #arma3 #ArmSTALKER T.co

Jan 26 2017

Village Stechanka (Chernobyl Zone) #arma3 #ArmSTALKER T.co

Jan 26 2017

Village Stechanka (Chernobyl Zone) #arma3 #ArmSTALKER T.co

Jan 26 2017

Cat on #arma3 #ArmSTALKER T.co

Jan 22 2017

Poltergeist on #arma3 #ArmSTALKER T.co

Jan 22 2017

Tags
Embed Buttons
Link to ArmStalker Online by selecting a button and using the embed code provided more...
ArmStalker Online
Statistics
Last Update
Watchers
349 members
Articles
27