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My plan to make the ultimate horror FPS with as many different elements as possible.
This is my current progress with designing the hands. Just starting out realy, only about 1.5 hours worth of work. But im going to re sculpt them to have realistic anatomy which means ill probably just restart modeling them. But this is mostly just to show you that im a bit new to 3ds max but i know how to use blender well.
Nice pun.
It looks great low poly but with perfect anatomy
I wouldnt say perfect. I barely got realisic hands with the finished geometry verison.