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This mod is at the very least a mod of Portal which has the orange portals turned blue. Well, here is the main plot: A few years after Chell killed GLaDOS, some not-dead Aperture employees returned, where they found GLaDOS was dead. They wondered what happened, but then the realized that it was a good thing, as she killed most of the scientists' friends. They then decided to build a new GLaDOS, which would be made right this time. When they finished building, all the portals turned blue. Curious, the scientists took a look at its AI. It turns out it really hates orange portals.

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Progress report and stuff (Including a secret image, guess what it is).

Posted by Stektpotet on Jul 19th, 2011

  • Panels can now lift 128 units, in 3ds max.
  • Panels are now fucked up in-game and in Hammer when they try to get up to 128 units. (Something wrong about using constraints and compile to .mdl)
  • Aerial faithplates are now very precise.
  • Removed the secret cake on the roof.
  • Both portals now has blue particle effects
  • developer game menu is now created to make the work easier
  • I figured out that the intro map required some more work.

Here's a hint:


Post comment Comments
VegBerg Jul 25 2011 says:

Well, I know what it is... But I suggested you posted it too ^_^

+1 vote     reply to comment
True_Life Jul 29 2011 says:

"Panels are now ****** up" - Now thats technical!!

+2 votes     reply to comment
Shining.Wing Creator
Shining.Wing Jul 30 2011 says:

Removed secret cake on the roof? That sure was secret!

+1 vote   reply to comment
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