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Animosity. The concept of this Modification is based around the popular Playstation 2 game - Bloody Roar. Using UT2004 physics and general game play, we will be creating a Total conversion modification, which will enable characters to transform into Animals. Each character will have a defined Animal, which will have it's own positive and negative aspects. For example, the Leopard animal will be able to run extremely fast in short bursts, but once this burst is over the Leopard will become cumbersome and slow. The game will retain weapons, but new Guns models and physics will be implemented. Each character will also have a defined weapon, which they will always start with, but will be able to pickup weapons. The way the system works is basic but very user-friendly. There will be 2 "health bars", a human one and an animal one. When the animal health bar is full you will be able to turn into your animal form, but when in this form, you are much more susceptible to attacks,...

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