AHL: Directors Cut is a project started by the Ministry of Action. The ministry is a group of people who still enjoy AHL and think that it has a life ahead of it. In our opinion AHL is a wonderful formula for online play, but a few bad design decisions spoiled the brew. Thus we have been busy making improvements to AHL v1, which was meant to be the final one. We have tried to improve overall accessibility, weapon behavior and content. At release we will put up a big changes list that shows all new features and changes. We hope that this new version will get some people playing again. We also aim to maintain a flow of new players coming in and trying out AHL. Maybe people will even be inspired again to make new content. We are realistic and do not expect 200 players by tomorrow; but AHL still has plenty to offer!
FPS Mods.com has reviewed the mod Action Half Life for your reading pleasure! Heres just a small snippet: Here is a quick intro to Action Half Life. What it basically is, is a "action movie simulator". The game allows you to perform a large variety of "stunts". Such as rolls, dives, and jumps. The game
Here is a quick intro to Action Half Life. What it basically is, is a "action
movie simulator". The game allows you to perform a large variety of "stunts".
Such as rolls, dives, and jumps. The game features "movie realism" which
basically allows you to jump off a 2 story building and hurt your legs, or
"bandage" your wounds in seconds. This doesn't mean you are immortal, a shot to the head will do the trick.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like AHL : Directors Cut. We love games like Half-Life that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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