A major modification for The Titans and Extended Edition with the intent of expanding the game with new units, technologies, features, fixes, and much more.

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Armory Changes
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Description

Armoury technologies have been reworked.

The Weapons Line now increases attack of infantry, cavalry, and melee heroes get a 10% increase, whilst ranged heroes, and archers get a 5% increase. Costs Food + Gold

The Metal Armour line increases Hack Armour of Cavalry, Heroes and Infantry by 10%. Costs Food + Gold

The Archer Armour Line increases Hack and Pierce armour of Archers by 10%. Wood + Gold cost.

Shields now increase Infantry, Cavalry and Hero pierce armour by 10%. It affects Archers only visually. Costs Food + Gold.

Improved Arrows grants Buildings, Archers, and Archer Heroes +10% attack. Costs Gold + Wood.

Archer improvement line increases Archer, Fortress, and Town Centre Range, and increases Archer Fire-rate. Costs Wood + Gold.

The Metalworking Line (not shown) now decreases Armoury technology costs by 10%, and increases Armoury work-rates by 10%. Costs Food + Gold.

Pavise, Lead Bullets, and Arson are now available in the Mythic Age, for balance purposes. Flax String is now called Double Twined Flax String, and increases the LOS, Fire Rate, and Range of your Town Centres.

*Town Centres also include Citadels.