Age of Chivalry is a total conversion for Half-Life 2 currently being developed by Team Chivalry. We are a close group of friends who are dedicated to creating a fun story driven multiplayer experience set in a fantasy world in the medieval ages. We are creating a fast paced and fun first person melee combat system that will take the player to a new level of immersion. The players will be able to take part in sieges, town raids and open war in a story driven game. Our goal is to let the players write the history of the game as the teams battle it out over a sequence of user controlled map cycles depending on the victor. We want to take the overall experience to a new level of fun. All of our members have a solid modding background and we hope that you support our modification as it grows and develops!
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
"HO-LEE-SHIT!"
That's the first thing that came from my mouth when I saw this picture. Everything is just simply perfect. The mountains in the back have amazing detail, that glinting armor on the knights, THAT FUCKING FLAMING BALL OH MY GOD! beautiful piece of art, guys.
This is ingame mate!
indeed
Can you shoot fireballs, like that one?
How did you get the levels so big ? shrink the player/all items ?
I think they just made a field, mountains are merely a 3d skybox which gives the effect of a big map. The walls that are a little further away from the playable area might be in the 3d skybox aswell. Dunno though.