This bot addon was improved over the ltk bot, and the NewLtk bot by WereWolf. The goal of this project is to create the bots in a tactical simulation fashion. Bots will behave as real players and they will react on action and by their enviourment. First release compared to the Ltk1.22 is atleast 2 times better, however this project is in its early stages and i have only spent 1 hour of coding, so stay tuned for more updates. Quick Info: Action Quake 2 mod, wich adds A.i players. Smarter than Ltk.
History of changes: =================== Most of our changes the past year is undocumented but here are some changes. LTK 2.00 BETA March 2007 - New Features - Action coop implemented with: - New models for ALL monsters to reflect aq2. (Paril) - Monsters use the aq2 weapons correctly, reload, knife, kick etc. (Paril) - uses CGF glass for more realism. (Fred) - New game rules for monsters, entities etc (Paril, Fred) - LTK Launcher (Fred) - Host manager, set time, round, maxclients, bots. - Can hold virtualy unlimited configuration profiles. - ++ More features will be included in final. - Changes - Tweaked the bots to increase general handling. (Fred) - + tons of tweaks (Fred) - Bugs fixed - Handcannon reload is alot better. Instead of waiting for reload to finish to add two rounds, it adds the rounds while reloading (one at f78 and one at f79) so it looks real. (Paril) - Grenades can be picked up in deathmatch again. (Fred) - Known issues - keys dont appear in coop (fixed for final) - Health...
History of changes:
===================
Most of our changes the past year is undocumented but
here are some changes.
LTK 2.00 BETA March 2007
- New Features
- Action coop implemented with:
- New models for ALL monsters to reflect aq2. (Paril)
- Monsters use the aq2 weapons correctly, reload, knife, kick etc. (Paril)
- uses CGF glass for more realism. (Fred)
- New game rules for monsters, entities etc (Paril, Fred)
- LTK Launcher (Fred)
- Host manager, set time, round, maxclients, bots.
- Can hold virtualy unlimited configuration profiles.
- ++
More features will be included in final.
- Changes
- Tweaked the bots to increase general handling. (Fred)
- + tons of tweaks (Fred)
- Bugs fixed
- Handcannon reload is alot better. Instead of waiting for reload to finish to add
two rounds, it adds the rounds while reloading (one at f78 and one at f79) so it looks
real. (Paril)
- Grenades can be picked up in deathmatch again. (Fred)
- Known issues
- keys dont appear in coop (fixed for final)
- Health icon when healing is floating.
- Bots dont understand coop but can spawn (fixed for final)
Best Bot What I Have Ever Tested ;)
epic!